1 | Changes:
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2 | 1. States of buttons(hover, tooltip etc...) were not/not always correctly reset and still displayed when changing GUIPages.
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3 | Example1(menu): Click "Learn to Play" in the main-menu. "The 0 A.D. Game Manual"-tooltip is still displayed in the background
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4 | Example2(ingame):
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5 | 1. Select a unit
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6 | 2. hover the idle-worker-button
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7 | 3. Hit "Delete"
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8 | 4. Click "No" without moving the mouse
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9 | 5. The idle-worker-button has still the hovered-style and the tooltip ("find idle worker") is displayed.
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10 |
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11 | 2. Minimap improved
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12 | Left-click-dragging out of the minimap bounds is now possible
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13 |
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14 | 3. Zoom-out bug resolved
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15 | When moving too close to the map bounds(actually out of the bounds), the camera's zoom changed.
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16 | It mainly happens on top of the map. One example how this could be done was by using the arrow-keys for navigation.
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17 |
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18 | 4. Feedback controls were set to hidden=true/false in every tick
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19 | It's not necessary to do this in every tick. It's now changed, but probably won't make much of a difference.
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20 |
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21 | 5. Some other minor improvements
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22 |
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23 |
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24 | Not resolved:
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25 | 1. On Windows when playing in windowed mode and leaving the window with the mouse pointer, the game still stops receiving mouse-events.
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26 | On Linux it works exactly how it should...
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27 | I didn't yet try to solve this problem.
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