Results (151 - 160 of 352)
- [21701]: Remove formation minimum range and stop formation when in member state ...
- Remove formation minimum range and stop formation when in member state Differential Revision: https://code.wildfiregames.com/D1423 Reviewed by: elexis
- By Apr 12, 2018, 2:27:03 AM —
- [21700]: Formation debug update Differential Revision: ...
- Formation debug update Differential Revision: https://code.wildfiregames.com/D1447 Reviewed by: elexis
- By Apr 12, 2018, 2:21:40 AM —
- [21686]: Disable ship formations Differential Revision: ...
- Disable ship formations Differential Revision: https://code.wildfiregames.com/D1405
- By Apr 9, 2018, 9:29:38 PM —
- [21668]: Avoid creating a null formation Differential Revision: ...
- Avoid creating a null formation Differential Revision: https://code.wildfiregames.com/D1306 Reviewed by: elexis
- By Apr 7, 2018, 7:25:41 PM —
- [21667]: Add an IsInWorld check to Formation Differential Revision: ...
- Add an IsInWorld check to Formation Differential Revision: https://code.wildfiregames.com/D1435 Reviewed by: elexis
- By Apr 7, 2018, 7:18:16 PM —
- [21655]: Formation members shouldn't use IsWalkingAndFighting Differential ...
- Formation members shouldn't use IsWalkingAndFighting Differential Revision: https://code.wildfiregames.com/D1425 Comments by: mimo, bb Fixes: #5108
- By Apr 4, 2018, 5:05:59 PM —
- [21611]: Reduce pathfinding lag on Jebel Barkal a bit by using actor palms in ...
- ... a bit by using actor palms in the city (preventing units in formation from becoming locked in at the spawn point). Preferably, the buildings should be rotated so that they face the path, refs #5090. Start attacks again in case a player dared to rebuild a CC. Fix missing negation in rP21609. Variabl ...
- By Mar 23, 2018, 6:31:54 PM —
- [21589]: Add lion, ram statues and palms around the healer circle and a kushite ...
- ... es in the city to lessen the likelihood of units spawned in formation being trapped at the spawnpoint.
- By Mar 19, 2018, 9:58:14 PM —
- [21502]: Have gather information take precedence over repair Differential ...
- Have gather information take precedence over repair Differential Revision: https://code.wildfiregames.com/D1374 Reviewed by: mimo
- By Mar 11, 2018, 6:07:12 PM —
- [21484]: Common TriggerHelper functions to set formations on units, get the ...
- Common TriggerHelper functions to set formations on units, get the mapsize and current time, refs #5040.
- By Mar 10, 2018, 6:16:39 PM —
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