Results (91 - 100 of 352)
- [23806]: Fix formations reshaping incorrectly & related issues. Formation were ...
- Fix formations reshaping incorrectly & related issues. Formation were reshaping in cases where they should not (such as when the controller is waiting on members). This made them look very odd for some orders. This also cleans up held positio ...
- By Jul 7, 2020, 12:24:58 PM —
- [23744]: Fix formations not queueing orders properly. Formation controllers ...
- Fix formations not queueing orders properly. Formation controllers were not always waiting on their members correctly because the "finishedOrder" check was being reset in the wrong place. This happened particularly with queued orders. This me ...
- By Jun 6, 2020, 6:07:01 PM —
- [23694]: Remove some variables from serialisation and update this.animations ...
- ... animations name to reflect what it actually holds [Formations.js] Needs ReviewPublic Differential Revision: https://code.wildfiregames.com/D2707 Comments by: elexis, Stan, wraitii, bb Remove variables were not needed to be serialised or stored inside component Create `variablesToSerialize ...
- By May 23, 2020, 3:03:34 PM —
- [23690]: Update plural_forms.cpp by tinygettext to reflect needs of translators ...
- ... nguages like sk in rP21907 have changed crucial line with information about how many plurals language uses and how to calculate correct one. However in plural_forms this line could not be matched with implemented functions so as result object with default settings have been returned what resulted in ...
- By May 22, 2020, 10:06:40 PM —
- [23620]: Disable attack as formation for anti_cavalry.xml following rP21042 ...
- Disable attack as formation for anti_cavalry.xml following rP21042 fixing rP22081 Range check for members attacking as formation is broken. For more details see D2709 rP14633 and #4951.
- By May 3, 2020, 2:05:52 PM —
- [23613]: Actually do not use sorting order for forced columnar formation ...
- Actually do not use sorting order for forced columnar formation rP14524 moved sorting classes to template and according to lines 561 and 574 in that commit, it was intended to not use sorting in case of forced columnar formation. Fixing oversight at lines 660 and 662 in that commit by removi ...
- By May 1, 2020, 11:44:14 AM —
- [23582]: Use formation controller as target when formation reaches another ...
- Use formation controller as target when formation reaches another formation When a formation that is given the order to attack another formation is already in range the formation controller of the target is passed as the target for its members ...
- By Apr 12, 2020, 12:37:41 PM —
- [23571]: Add formation CheckTarget-/MoveToTargetRange-functions. Use ...
- Add formation CheckTarget-/MoveToTargetRange-functions. Use `CheckFormationTargetAttackRange` instead `CheckTargetAttackRange` for formations to not use that ugly workaround with passing `target, target`. Use `MoveFormationToTargetAttackRange ...
- By Apr 7, 2020, 7:35:25 PM —
- [23496]: Fix formationmember not leaving walking state if offset cannot be ...
- Fix formationmember not leaving walking state if offset cannot be reached Fail movement for formationmember when cannot find path to destination and formationcontroller is not moving so formationmember will enter idle state or follow next comm ...
- By Feb 13, 2020, 8:44:03 PM —
- [23466]: Rephrase formation disabled tooltip after rP23450 I failed to keep ...
- Rephrase formation disabled tooltip after rP23450 I failed to keep tooltip constancy in rP23450 done in rP22498 as I did not recheck tooltip changes when revisiting D1462 after longer time. Differential Revision: https://code.wildfiregames.com/D26 ...
- By Jan 30, 2020, 10:09:36 PM —
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