Results (11 - 20 of 352)
- [26865]: UnitMotion - Fix Clearance serialization and only allow changing ...
- ... arance serialization and only allow changing passability of formation controllers. Fixes rP26801 Changing the passability class at runtime breaks some UnitMotion assumptions in unrecoverable ways and will lead to units getting into impassable terrain. Formation controllers can tolerate it since un ...
- By May 9, 2022, 7:29:15 PM —
- [26855]: Fix slow formation movement on spamclick by increasing instant turn ...
- Fix slow formation movement on spamclick by increasing instant turn angle to the same value as units. Having a small instant turn angle apparently makes units (not only formations) lag when spamclicking. Patch by: @marder Differential revision: ht ...
- By May 7, 2022, 6:47:03 AM —
- [26801]: Allow setting the passability class dynamically. This is needed to ...
- ... This is needed to improve formation behavior for the release. Accepted by: @Freagarach Refs: Phab:D4563, Phab:D4605 Differential Revision: https://code.wildfiregames.com/Dr4599
- By Apr 17, 2022, 1:06:09 PM —
- [26756]: Fix selecting formations when cycling through idle entities. Since ...
- Fix selecting formations when cycling through idle entities. Since formations have `cmpIdentity` now (r26476 / rP26476), they were incorrectly selected when cycling through idle entities. Reported and tested by: @Langbart Differential revision: https:/ ...
- By Apr 3, 2022, 7:37:34 PM —
- [26741]: Fix attack-walk with formations. As well as patrolling. Formations ...
- Fix attack-walk with formations. As well as patrolling. Formations kept moving, finding targets and instructing their members to attack (thereby resetting their attacking state every time). We now move into `MEMBER` upon finding a target. Differential revisio ...
- By Apr 1, 2022, 7:46:13 AM —
- [26676]: Add missing Territory root tooltip information for the Han Ministry. ...
- Add missing Territory root tooltip information for the Han Ministry. Patch by: @Langbart Accepted by: @wowgetoffyourcellphone Differential Revision: https://code.wildfiregames.com/D4566
- By Mar 19, 2022, 5:51:02 PM —
- [26651]: Handle OutOfWorld for formations Comments By: Silier Reviewed By: ...
- Handle OutOfWorld for formations Comments By: Silier Reviewed By: Freagarach Differential Revision: D4535 fixes #6448 fixes rP26520
- By Mar 14, 2022, 8:51:22 PM —
- [26587]: [A26 Gameplay] Tweak the formation turning threshold Reviewed By: ...
- [A26 Gameplay] Tweak the formation turning threshold Reviewed By: marder Differential Revision: D4517
- By Mar 6, 2022, 10:32:19 PM —
- [26520]: smoother formation manouvres Implement a threshold between "turning" ...
- smoother formation manouvres Implement a threshold between "turning" the formation and "rearranging" it. Patch By: marder Based on Patch By: alre Comments By: Freagarach, Stan, Silier Glanced good By: Freagarach Differential Revision: D4294 Forum ...
- By Mar 2, 2022, 1:54:43 PM —
- [26476]: Move FormationName and Icon from cmpFormation to cmpIdentity. Reduces ...
- Move FormationName and Icon from cmpFormation to cmpIdentity. Reduces duplication across components. Allows to provide specific names and history for formations. Differential revision: https://code.wildfiregames.com/D4476 Comments by: @bb, @St ...
- By Feb 24, 2022, 7:51:07 AM —
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