Changes between Initial Version and Version 5 of Ticket #1011


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Timestamp:
Jan 22, 2021, 7:34:04 PM (3 years ago)
Author:
wraitii
Comment:

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  • Ticket #1011

    • Property Priority Should HaveNice to Have
    • Property Summary Projectiles pass through structuresProjectiles have no actual collision detection
    • Property Milestone Alpha 9Backlog
  • Ticket #1011 – Description

    initial v5  
    1 An arrow or javelin will pass through a structure  i.e house , barrack , market , civilization  center etc if the structure is in between the entity who fires the projectile and the target
     1Projectiles are purely graphical (and are indeed Local entities) and do not perform actual collision detection.
     2This means they go through all obstructions on the way to their target, and also cannot hit "behind" the target if that is missed in a flat trajectory, requiring hacks such as the "linear splash" damage for bolt shooters.
     3
     4The actual "hit" is handled via timers and DelayedDamage, completely irrespective of what the projectile is doing. There is primitive collision detection there (see #5964).
     5
     6Relates to #5965 also.