Changes between Initial Version and Version 1 of Ticket #1198, comment 1


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Timestamp:
Apr 11, 2012, 11:39:28 PM (12 years ago)
Author:
michael

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  • Ticket #1198, comment 1

    initial v1  
    1 Scenario: Created in Atlas with locked starting positions, civs, resources, teams, etc. Basically custom scenarios as they are now.
     1'''Scenario''': Created in Atlas with locked starting positions, civs, resources, teams, etc. Basically custom scenarios as they are now.
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    3 Skirmish: The new type of map we want to introduce here. Also created in Atlas, but starting positions, civs, and resources are customizable by the players/host. One or more of these things can be locked by the designer (for instance, 2 players may be locked as Persians, while other players have the option of choosing their civ). These are essentially like hand-crafted random maps, like the maps found in Warcraft 3 or Starcraft 2. A good balance between the scenario design of custom scenarios and the player customizability of random maps.
     3'''Skirmish''': The new type of map we want to introduce here. Also created in Atlas, but starting positions, civs, and resources are customizable by the players/host. One or more of these things can be locked by the designer (for instance, 2 players may be locked as Persians, while other players have the option of choosing their civ). These are essentially like hand-crafted random maps, like the maps found in Warcraft 3 or Starcraft 2. A good balance between the scenario design of custom scenarios and the player options of random maps.
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    5 Random Map: Random map scripts as they are now.
     5'''Random Map''': Random map scripts as they are now.