3 | | Skirmish: The new type of map we want to introduce here. Also created in Atlas, but starting positions, civs, and resources are customizable by the players/host. One or more of these things can be locked by the designer (for instance, 2 players may be locked as Persians, while other players have the option of choosing their civ). These are essentially like hand-crafted random maps, like the maps found in Warcraft 3 or Starcraft 2. A good balance between the scenario design of custom scenarios and the player customizability of random maps. |
| 3 | '''Skirmish''': The new type of map we want to introduce here. Also created in Atlas, but starting positions, civs, and resources are customizable by the players/host. One or more of these things can be locked by the designer (for instance, 2 players may be locked as Persians, while other players have the option of choosing their civ). These are essentially like hand-crafted random maps, like the maps found in Warcraft 3 or Starcraft 2. A good balance between the scenario design of custom scenarios and the player options of random maps. |