Changes between Version 1 and Version 2 of Ticket #1311, comment 3
- Timestamp:
- Apr 13, 2012, 1:33:04 AM (12 years ago)
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Ticket #1311, comment 3
v1 v2 1 Fixed the house placement for random map 'fortress'. Playtested and all get 50 population cap at start but celts. Celts get 54 but I think it's better then 49 with one house less. Celtic fortresses add 12 population cap anyway. And it was like that before. The 4 additional population cap comes from the barracks. THX Leperfor finding this!1 Fixed the house placement for random map 'fortress'. Playtested and all get 50 population cap at start but Celts. Celts get 54 but I think it's better then 49 with one house less. Celtic fortresses only add 12 instead of 15 population cap anyway. And it was like that before. The 4 additional population cap comes from the barracks. THX much, Leper, for finding this!