Changes between Version 1 and Version 2 of Ticket #1406


Ignore:
Timestamp:
May 13, 2012, 10:31:59 PM (12 years ago)
Author:
Jonathan Waller
Comment:

Thanks for reporting this.

This is because there were trade carts walking across the foundation. While units are on top of a foundation the structure cannot be built.

I would guess that the second issue would be the minimum distance required between civ centres. Once I deleted the foundation you had placed I could place a new one.

I have modified the tickets title and description to give a more accurate description. Priority has been lowered because this has an easy workaround of manually stopped the flow of trade units.

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  • Ticket #1406

    • Property Priority Must HaveShould Have
    • Property Milestone Alpha 10Alpha 11
    • Property Type defectenhancement
    • Property Summary cannot create civic centerUnits walk over foundations waiting to be constructed
  • Ticket #1406 – Description

    v1 v2  
    1 qbot destroyed my civic center and I wanted to build another one.
     1Friendly units should try to avoid walking over foundations.  Otherwise they block the building from being built.
    22
    3 * I set my units to do it, but the building does not progress;
    4 * I also try to build one in a different place but it is no longer possible;
    5 
    6 Savegame is attached, for which you can reproduce both problems (which look related).
     3Savegame is attached, which is a good test case with a steady stream of trade units.