Changes between Initial Version and Version 1 of Ticket #1496, comment 12


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Timestamp:
Jul 16, 2013, 8:45:19 AM (11 years ago)
Author:
historic_bruno

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  • Ticket #1496, comment 12

    initial v1  
    1 `Damage.EntitiesNearPoint` doesn't have equivalent behavior to  `CmpAttack.GetNearbyEntities`, the latter only queried all players if a friendlyFire parameter was true, otherwise it would query enemies. The friendlyFire property is apparently ignored by the patch.
     1`Damage.EntitiesNearPoint` doesn't have equivalent behavior to  `CmpAttack.GetNearbyEntities`, the latter only queried all (non-gaia) players if a friendlyFire parameter was true, otherwise it would query enemies. The friendlyFire property is apparently ignored by the patch. Should gaia be included in the query?