1 | | Hum. Most of these errors seem to come from variables redefined in wgl.h (included from ogl.h). I don't know the reason of all this mess. I just saw in gloox/README.win32 that we must define GLOOX_IMPORTS when building the game. It can't hurt to try but I doubt it fixes all issues. |
2 | | I will try set up everything to compile it myself on windows, but it's obscure like black magic to me. |
| 1 | Hum. Most of these errors seem to come from variables redefined in wgl.h (included from ogl.h). I don't know the reason of all this mess. I just saw in gloox/README.win32 that we must define GLOOX_IMPORTS when building the game. It can't hurt to try but I doubt it fixes all these issues. |
| 2 | I will try to set up everything to compile it myself on windows, but it's obscure like black magic to me. |