#1554 closed defect (fixed)
[PATCH] Actor Editor broken on OS X
Reported by: | historic_bruno | Owned by: | trompetin17 |
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Priority: | Nice to Have | Milestone: | Alpha 20 |
Component: | Atlas editor | Keywords: | wxwidgets |
Cc: | Patch: |
Description
It opens behind other windows and there's no menu bar. Reproduced on 10.7.3 with wxOSX 2.9. Atlas works fine on the same system. There is also an error when it closes "can't open user configuration file".
Attachments (1)
Change History (14)
comment:1 by , 12 years ago
Keywords: | wxwidgets added |
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comment:2 by , 10 years ago
comment:3 by , 10 years ago
Confirming there are still issues with ActorEditor on OS X with r15789.
Running the debug build from commandline no windows or terminal output is given.
by , 9 years ago
comment:4 by , 9 years ago
Keywords: | review patch added |
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Milestone: | Backlog → Alpha 18 |
Owner: | set to |
Status: | new → assigned |
Summary: | Actor Editor broken on OS X → [PATCH] Actor Editor broken on OS X |
Tested in yosemite my patch.
comment:5 by , 9 years ago
Went to do a test build and my trunk copy of 0ad under Release is not building the AtlasUI.dylib? On OS X 10.9 with latest Xcode and Commandline Tools.
Force rebuilt libraries and updated workspaces first.
Is that being experienced by others? This is preventing me testing this patch.
comment:6 by , 9 years ago
If you open the project in xcode, remember "edit Schema" for pyrogenesis, and add in "build tab" the project collada, atlasUI and actoreditor.
So when you compile pyrogenesis form xcode you are already compiling the other one.
comment:7 by , 9 years ago
I build from the command line per http://trac.wildfiregames.com/wiki/BuildInstructions#OSX, and have done so for some time.
If it's stopped working for some reason "straight out of the box" then that is a bug that needs looking at on OS X.
comment:8 by , 9 years ago
Milestone: | Alpha 18 → Alpha 19 |
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comment:9 by , 9 years ago
Hello guys, it would be nice to do something with this patch. If it works, someone should commit it ASAP, if it doesn't we should backlog it for lack of progress. :)
comment:10 by , 9 years ago
trompetin17's patch 1554.diff fixes the specific issue here for me on OS X, using latest trunk.
I would suggest commiting it, and resolving other refactors later on.
comment:13 by , 8 years ago
Keywords: | review patch removed |
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Interestingly, if you replace line 320 of tools/atlas/GameInterface/GameLoop.cpp by
and then start the scenario editor from inside the game, the menu bar appears and the actor editor seems to work correctly (with a crash when quitting).