3 | | It's trying to build 3 CCs around a stone mine, which however seems not normal, was it a scenario map? |
| 3 | It's trying to build 3 CCs around a stone mine, which however seems not normal, was it a scenario map? The AI should never build CCs unless the target is out of its territory, so this seems like a bug. |
| 4 | |
| 5 | (from IRC: I noticed the cluster CCs from different AIs too, notably on RM Oasis. This happens because A] The AIs know about the whole map B] they check for enemy territory but not distance to CCs, so this can happen. AIs generally tend to be too promiscuous, I have an idea to fix that (keeping a "Danger map"), but this is not close to being implemented. |
| 6 | As for the low-level enforcement of rules, I'm OK with that as long as warnings pop up. AIs can't really know if a placement failed for now (perhaps some specific events could be created to handle that).) |