9 | | * One slight way of improving this: have a single generic siege template for each type, then have a civ-specific "common" template inherit from that, and then packed/unpacked templates inherit from the common template. Attack stats, etc would go in the common template. |
| 9 | * One slight way of improving this: have a single generic siege template for each type, then have a civ-specific "common" template inherit from that, and then packed/unpacked templates inherit from the common template. Attack stats, etc would go in the common template. Like this: |
| 10 | {{{ |
| 11 | /-- athen_mechanical_siege_oxybeles_packed |
| 12 | template_unit_mechanical_siege_ballista --> athen_mechanical_siege_oxybeles_common | |
| 13 | \-- athen_mechanical_siege_oxybeles_unpacked |
| 14 | }}} |