Changes between Initial Version and Version 1 of Ticket #1910, comment 47
- Timestamp:
- May 4, 2017, 3:21:39 PM (7 years ago)
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Ticket #1910, comment 47
initial v1 8 8 Moreover, even if it makes sense to have the stats in the Attack component as it's nothing else than a splash damage, I would be more for putting them in a small component like "Explosion" or "ExplodeOnDeath" or something like that which call directly CauseSplashDamage. Both (having that in Attack or not) have pros and cons. 9 9 That can then listen to death message (bad) or directly call from the Health component like you did (better). 10 EDIT: keeping like in the patch is perhaps better :p