Changes between Version 1 and Version 5 of Ticket #2013
- Timestamp:
- Sep 7, 2014, 11:26:39 AM (10 years ago)
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Ticket #2013
- Property Component Core engine → Art & Animation
- Property Summary Gatherable animals can die in places inaccessible to gatherers. → Sahel watering holes contains animals in deep water.
- Property Milestone Backlog → Alpha 17
- Property Keywords gather animals water removed
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Ticket #2013 – Description
v1 v5 1 1 I received a report that when attacking animals and the animals flee till they are on water, after they die they are un-gatherable from. (sahel watering holes, scenario version) 2 3 2 My suggested fix would be adding a check for gatherer accessibility when the animal dies and if it is not accessible move it to accessible land. 4 5 3 Screenshot : http://www.rhizogen.es/~ac/vrac/bugreports/animalsinwater0052.png