Changes between Version 1 and Version 5 of Ticket #2013


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Timestamp:
Sep 7, 2014, 11:26:39 AM (10 years ago)
Author:
Itms
Comment:

On the current skirmish map, I encounter the problem only for two animals (in the hole at the right). I'm committing a fix right now, just changing the positions of these two, don't hesitate to reopen the ticket if you notice another problem.

About Sander's remark, I think the animals were supposed to be gatherable, as they are really close to the others (not enough though). So I picked option 2).

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  • Ticket #2013

    • Property Component Core engineArt & Animation
    • Property Summary Gatherable animals can die in places inaccessible to gatherers.Sahel watering holes contains animals in deep water.
    • Property Milestone BacklogAlpha 17
    • Property Keywords gather animals water removed
  • Ticket #2013 – Description

    v1 v5  
    11I received a report that when attacking animals and the animals flee till they are on water, after they die they are un-gatherable from. (sahel watering holes, scenario version)
    2 
    32My suggested fix would be adding a check for gatherer accessibility when the animal dies and if it is not accessible move it to accessible land.
    4 
    53Screenshot : http://www.rhizogen.es/~ac/vrac/bugreports/animalsinwater0052.png