Changes between Version 15 and Version 36 of Ticket #2154


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Timestamp:
Dec 25, 2013, 8:13:03 PM (10 years ago)
Author:
Itms
Comment:

Hello everyone, and Merry Christmas ! Now that Osiris is released I take some time to work on the patch and, I hope, to make it committable. After my exams in January I'll be able to work on other patches !

This new version of the patch to correct the problem Sanders pointed out. I think this.FinishOrder isn't absolutely necessary (since without it we just end the order), but the code seems clearer to me this way. I also regenerated the patch with current revisions to avoid useless conflicts in the testers' branches.

I open a new thread in the forums to make the need for icons more noticeable... http://www.wildfiregames.com/forum/index.php?showtopic=18000

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  • Ticket #2154

    • Property Milestone Alpha 15Alpha 16
  • Ticket #2154 – Description

    v15 v36  
    11This feature works like this :
    22
    3  * A new component, named !AlertRaiser, allows for example CCs to sound the alarm
    4  * The alert is effective just in a range which can be adjusted in [wiki:TownBellStriker AlertRaiser] (I chose initial territory extension for CCs, which are for the moment the only template implementing this component)
     3 * A new component, named AlertRaiser, allows for example CCs to sound the alarm
     4 * The alert is effective just in a range which can be adjusted in AlertRaiser (I chose initial territory extension for CCs, which are for the moment the only template implementing this component)
    55 * The alarm can be triggered in 'yellow alert' (ie. normal mode) and all female citizens look for a place to garrison. Then, one can trigger the 'end of alert', or pass into 'red alert', in that case all units try to garrison
    66 * The feature uses the back to work behaviour when the alert ends.
    7  * The End of Alert is effective across the entire map, but ungarrisons only the units garrisoned by the ungarrisonning [wiki:TownBellStriker AlertRaiser]
     7 * The End of Alert is effective across the entire map, but ungarrisons only the units garrisoned by the ungarrisonning AlertRaiser
    88
    9 I need artwork for the feature, please visit this post : http://www.wildfiregames.com/forum/index.php?showtopic=17703
     9I need artwork for the feature, please visit these posts : http://www.wildfiregames.com/forum/index.php?showtopic=17703
     10http://www.wildfiregames.com/forum/index.php?showtopic=18000