Changes between Initial Version and Version 5 of Ticket #2461
- Timestamp:
- Jan 4, 2015, 6:15:08 PM (9 years ago)
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Ticket #2461
- Property Keywords simple patch added; ship boat sink sinking decay removed
- Property Milestone Backlog → Alpha 18
- Property Summary Ship Sinking Refinement → [PATCH] Ship Sinking Refinement
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Ticket #2461 – Description
initial v5 1 1 It would be nice if sunken ships were visible after a naval battle. The ships would sink quickly utilizing the current behavior until they reach the bottom. Upon reaching the bottom, they would sink at a slow rate like regular units. 2 2 3 This will be somewhat tricky as the sink rate (SinkRate) and sink acceleration (SinkAccel) are defined on the basic ship template. It would need to be determined where to get the slower de acy values.3 This will be somewhat tricky as the sink rate (SinkRate) and sink acceleration (SinkAccel) are defined on the basic ship template. It would need to be determined where to get the slower decay values. 4 4 5 5 The relevant C++ file is: source/simulation2/components/CCmpDecay.cpp