Changes between Initial Version and Version 5 of Ticket #2461


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Timestamp:
Jan 4, 2015, 6:15:08 PM (9 years ago)
Author:
brian
Comment:

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  • Ticket #2461

    • Property Keywords simple patch added; ship boat sink sinking decay removed
    • Property Milestone BacklogAlpha 18
    • Property Summary Ship Sinking Refinement[PATCH] Ship Sinking Refinement
  • Ticket #2461 – Description

    initial v5  
    11It would be nice if sunken ships were visible after a naval battle. The ships would sink quickly utilizing the current behavior until they reach the bottom. Upon reaching the bottom, they would sink at a slow rate like regular units.
    22
    3 This will be somewhat tricky as the sink rate (SinkRate) and sink acceleration (SinkAccel) are defined on the basic ship template. It would need to be determined where to get the slower deacy values.
     3This will be somewhat tricky as the sink rate (SinkRate) and sink acceleration (SinkAccel) are defined on the basic ship template. It would need to be determined where to get the slower decay values.
    44
    55The relevant C++ file is: source/simulation2/components/CCmpDecay.cpp