Opened 10 years ago
Last modified 10 years ago
#2680 new enhancement
Ambient Occlusion on animated meshes. — at Initial Version
Reported by: | Stan | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10.
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