Opened 10 years ago

Last modified 10 years ago

#2680 new enhancement

Ambient Occlusion on animated meshes. — at Initial Version

Reported by: Stan Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10.

Change History (0)

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