Changes between Version 2 and Version 14 of Ticket #2913
- Timestamp:
- Feb 4, 2015, 10:40:39 AM (9 years ago)
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Ticket #2913
- Property Keywords review patch added
- Property Cc added
- Property Summary Better way to handle visibilities in the simulation → [PATCH] Better way to handle visibilities in the simulation
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Ticket #2913 – Description
v2 v14 10 10 * ~~Create the Visibility component~~ 11 11 * Find a way to remove the hardcoded and duplicated VIS_FOO in the scripted components Fogging, Mirage and Visibility 12 * Move template items !GetRetainInFog and !AlwaysVisible from Vision to Visibility13 * Update component documentations (!RangeManager, Visibility), including code comments12 * ~~Move template items !GetRetainInFog and !AlwaysVisible from Vision to Visibility~~ 13 * ~~Update component documentations (!RangeManager, Visibility), including code comments~~ 14 14 * Fix #2710 with the new system 15 * Improve #958 with the new system if possible (see [http://trac.wildfiregames.com/browser/ps/trunk/source/simulation2/components/ICmpRangeManager.h#L323 this TODO])15 * ~~Improve #958 with the new system if possible (see [http://trac.wildfiregames.com/browser/ps/trunk/source/simulation2/components/ICmpRangeManager.h#L323 this TODO])~~ 16 16 * For fun, implement camouflaging for some units