1 | | You need to register the Aura + Entity template globally and only add the effect if it's not already registered if this option "isUniqueAura" is defined. Pretty straight forward, any half-way programmer can add it within some minutes. |
| 1 | You need to register the Aura + Entity template globally and only add the effect if it's not already registered if this option "isUniqueAura && isGlobalAura" is defined. Pretty straight forward, any half-way programmer can add it within some minutes. |
| 2 | |
| 3 | For ranged auras it's a bit more complicated, when adding the bonus, check if such modifications already exist in the target entity. Could be costly but works. |