Changes between Version 9 and Version 13 of Ticket #2946


Ignore:
Timestamp:
Jul 12, 2015, 10:20:23 AM (9 years ago)
Author:
Itms
Comment:

There has been no progress on this ticket, and the new pathfinder made things different.

The code for leaving foundations should work now (I rewrote that code), if bugs remain please open another ticket.

The bullet points 2 and 3 are actually a duplicate of #2159.

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  • Ticket #2946

    • Property Status assignedclosed
    • Property Milestone Alpha 18
    • Property Keywords building removed
    • Property Resolutioninvalid
    • Property Summary Improve unit behaviour when constructing buildings[PATCH] Improve unit behaviour when constructing buildings
  • Ticket #2946 – Description

    v9 v13  
    11 * When building a large buildings, it happens that units stay on the foundation, blocking it’s construction. That’s frustrating for fortress which won’t be build near the enemy.
    2  * ~~Units which can’t build, such as cavalry or special units. They should not stay around foundations because there are taking place of other builders. If you asked them to go that building, they should be a bit distant of the foundation.~~
    3  * ~~Point 2 should probably also apply to actions other than building/repairing, such as hunting/gathering.~~
     2 * Units which can’t build, such as cavalry or special units. They should not stay around foundations because there are taking place of other builders. If you asked them to go that building, they should be a bit distant of the foundation.
     3 * Point 2 should probably also apply to actions other than building/repairing, such as hunting/gathering.