3 | | * Players and Teams |
4 | | * Connected players and observers (related #3143) |
5 | | * Gamestart-timestamp |
6 | | * Gametime (#3023) |
7 | | * Time of player defeat |
8 | | * Number of allowed observers |
| 3 | * Connected players and observers |
| 4 | * We already show the list of initial clients. But it is '''not updated with late-observer-joins''', resulting in only some observers being listed for that game. |
| 5 | * Sometimes '''people are listed in multiple games''' if they were present when it started. So making that distinction between online and offline would help clarifying. |
| 6 | * '''Online''' players could appear in their lobby '''color''' while '''offline''' players could be displayed in '''gray'''. |
| 7 | * Gamestart-time |
| 8 | * Useful for estimating if the game will end in the near future or if it has been started just seconds ago. (see #3023) |
| 9 | * Teams |
| 10 | * Would be nice to see and wouldn't add too much information to the gamelist-packet and GUI. See the outdated screenshot. |
| 11 | * Defeated players (maybe) |
| 12 | * Would also help estimating if the game will end soon, also if it is worth to join as spectator. |
| 13 | * Using a ~~strike-through~~ font would be nice for that (we don't have one currently). |