Changes between Version 3 and Version 4 of Ticket #3541, comment 3


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Timestamp:
Oct 21, 2015, 4:48:45 PM (9 years ago)
Author:
Stan

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  • Ticket #3541, comment 3

    v3 v4  
    11Here are the maths behind the changes as you can see there is not much to be done for s1,s3 as you cannot simply inver halfsize.X in one line same for halfsize.Y
    2 we could add an MultiplyCoordinate function which would basically return (X*n,Y*m) that would fix it.
     2we could add an MultiplyCoordinate in CFixedVector2D function which would basically return (X*n,Y*m) that would fix it.
    33{{{
    44S0