Changes between Initial Version and Version 1 of Ticket #4000, comment 1


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Timestamp:
Sep 4, 2016, 2:51:14 PM (8 years ago)
Author:
fatherbushido

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  • Ticket #4000, comment 1

    initial v1  
    1 I don't open a new ticket as it's kinda related:
    2 Siege Tower capture attack doesn't work. When targetting a building, we show the capture attack, then the siege tower stay idle near the building. This is due to the priority of the buildingAI range attack on the siege tower capture attack. Removing BuildingAI from the siege tower solve this issue (in this case, the tower capture building or fire is arrow as every range unit).
     1ref #4189