Opened 8 years ago
Last modified 8 years ago
#4241 closed defect
Ballistics / projectiles cause damage even if they miss — at Initial Version
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 21 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
Sometimes the displayed trajectory differs vastly from the position of the unit. The arrow is far away from the target. Still the target is taking damage.
This is most noticeable with catapults when attacking a moving target. The parabola will be very wide and the cavalry can be more than 100m away from the target when it "collides".
This issue was noticed by defenderbenny. He also noted that in age of empires 2 there is a ballistics technology which if researched, allows this kind of behavior.
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