Opened 8 years ago

Last modified 8 years ago

#4241 closed defect

Ballistics / projectiles cause damage even if they miss — at Version 1

Reported by: elexis Owned by:
Priority: Should Have Milestone: Alpha 21
Component: UI & Simulation Keywords:
Cc: Patch:

Description (last modified by elexis)

Sometimes the displayed trajectory differs vastly from the position of the unit. The arrow is far away from the target. Still the target is taking damage.

This is most noticeable with catapults when attacking a moving target. The parabola will be very wide and the cavalry can be more than 100m away from the target when it "collides": http://trac.wildfiregames.com/raw-attachment/ticket/4241/catapultwtf.gif

This issue was noticed by defenderbenny. He also noted that in age of empires 2 there is a ballistics technology which if researched, allows this kind of behavior.

Change History (3)

by elexis, 8 years ago

Attachment: catapultwtf.gif added

comment:1 by elexis, 8 years ago

Description: modified (diff)

by elexis, 8 years ago

Attachment: commands.txt added

replay from unix timestamp 1474676761 (september 24th 2016)

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