Changes between Initial Version and Version 1 of Ticket #643, comment 11
- Timestamp:
- Apr 19, 2012, 4:01:49 PM (12 years ago)
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Ticket #643, comment 11
initial v1 2 2 3 3 TODO: look at potential efficiency issues since it currently gets all of a player's units and cycles through them instead of filtering them directly by workers (I don't know if such functionality exists in the engine, I didn't see anything). It could become expensive if there are a lot of units since this runs every time updatePlayerDisplay(simState) in session.js is executed. 4 5 EDIT: This patch should be used in conjunction with Patch 1191 since they both modify session.xml. Alternatively, you can use the latest xml file which should result in the same behavior but the mouse over text for each resource will not be updated.