Changes between Version 5 and Version 12 of Ticket #69
- Timestamp:
- Jan 7, 2012, 10:44:16 PM (12 years ago)
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Ticket #69
- Property Milestone Alpha 4 → Backlog
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Ticket #69 – Description
v5 v12 11 11 However, if a client does not hear from a host for ~5 seconds, it should display a "waiting for host" message to the player (with an "exit game" button on it), and then either go back to normal or go to the "connection lost" message on network timeout. 12 12 13 '''Auto-Reconnect''' 13 ~~'''Auto-Reconnect'''~~ 14 14 15 If a player is kicked, allow them to try to reconnect via a button (in the case where their (the players) internet was cut off, but the host is still running the game, and the player rejoins the same I.P. and takes control of their units). 15 ~~If a player is kicked, allow them to try to reconnect via a button (in the case where their (the players) internet was cut off, but the host is still running the game, and the player rejoins the same I.P. and takes control of their units).~~ 16 16 17 17 '''Observer Mode'''