Ticket #763 (new defect)
Player and resource colors conflict on minimap
| Reported by: | historic_bruno | Owned by: | |
|---|---|---|---|
| Priority: | If Time Permits | Milestone: | Backlog |
| Component: | Core engine | Keywords: | simple,minimap |
| Cc: |
Description
On the minimap, metal mines are shown as yellow which is very similar to player 4's color. Animals are shown as orange which is similar to player 7.
One or the other should be tweaked slightly so the players and resources can be more clearly distinguished.
Attachments
Change History
comment:3 follow-up: ↓ 4 Changed 15 months ago by knownasilya
Why not change the shape of the resource marker as well? So that if some colors are similar, the shape would still distinguish them. Maybe an open circle, triangle, star, or a plus.
comment:4 in reply to: ↑ 3 Changed 15 months ago by historic_bruno
Replying to knownasilya:
Why not change the shape of the resource marker as well? So that if some colors are similar, the shape would still distinguish them. Maybe an open circle, triangle, star, or a plus.
There were even suggestions to use small pixel art, maybe a tree shape for forests (large clumps of trees), a grey rock for stone mines, etc.
comment:5 follow-up: ↓ 6 Changed 15 months ago by knownasilya
How are the icons implemented? Are they loaded in from external sources or created with SVG or something?
comment:6 in reply to: ↑ 5 Changed 15 months ago by historic_bruno
Recent changes: [11197] and [11202]
Replying to knownasilya:
How are the icons implemented? Are they loaded in from external sources or created with SVG or something? I'm looking through the source, found some xml, but cant find the files they refer to.
We don't yet have icons on the minimap, all entities are marked with a large point. The minimap renderer will need to be extended to display pixel art for resources. I think the format should be PNG like all our other textures.
comment:7 Changed 12 months ago by jjalexander
Hi, how can the minimap renderer be expanded? Where is the code?
comment:8 follow-up: ↓ 10 Changed 11 months ago by ravenheart
In the proposed recoloring, Wood color is too similar to Stone. There's a block of stone between some wood a bit northwest of the orange player, and it's difficult to tell which is which. Also, the blue player has become too similar to water, and it seems it would be quite difficult to spot blue ships on the ocean.
Changed 11 months ago by feneur
- Attachment minimap.jpg added
Current (24th June 2012) state of the minimap
comment:9 Changed 11 months ago by feneur
Added an image showing the current state of the minimap colors on a couple of different maps as they have been somewhat improved since the ticket was created. There's still room for improvement though :)
comment:10 in reply to: ↑ 8 Changed 11 months ago by historic_bruno
Replying to jjalexander:
Hi, how can the minimap renderer be expanded? Where is the code?
See CMiniMap in source/gui/MiniMap.cpp for the rendering code.
comment:11 Changed 6 weeks ago by michael
One thing that definitely needs improved is the "layer" or "order" upon which different items are displayed. E.g., border lines should render above trees, instead of being occluded by trees. But that may be for another ticket.

I've attached a proposal for the new colours, I'd be happy to go ahead and implement these if there aren't any objections.