Replying to historic_bruno:
Any progress on this, any patch or git fork we can see that shows even the least active development?
Sorry for the delay. Things have been quite hectic at school. I have made some changes to naval-manager so that it should account for the naval options of all existing civilizations. The only snag that I have hit is that I am unsure of a quick way to determine if an entity (namely a dock or a fishing spot) is in the boundaries of a particular region. If someone would be willing to clarify this, I would then be able to enhance the naval-manager to determine accessibleSeas, and to implement the algorithm that I have been planning to coordinate fishing.