Changes between Initial Version and Version 1 of Ticket #994, comment 9
- Timestamp:
- Oct 26, 2013, 6:11:14 PM (11 years ago)
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Ticket #994, comment 9
initial v1 4 4 5 5 If we stick with mosh-pit combat, then charging can be part of the effect of setting units to 'Aggressive' stance. Units default to Defensive Stance (attack units within 50% of their vision range) and don't normally charge. But if set to Aggressive Stance they will automatically charge enemies within vision range. 6 7 Or something completely different: We can have 'commands' similar to how Age of Mythology had God Powers. A 'Charge' command would be one of them, where you cast this command onto a group of troops and they will initiate the command.