Changes between Initial Version and Version 1 of Ticket #995, comment 25


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Timestamp:
Apr 15, 2016, 5:20:02 PM (8 years ago)
Author:
fatherbushido

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  • Ticket #995, comment 25

    initial v1  
    44- it seems that in the current version, a unit can only ~~receive damages~~ be under the trample aura of one elephant if there are 10 elephants around it (see stackable auras).
    55- for the unitAI states, taking there are some other case as APPROACHING, ATTACKING, WALKINGTOPOINT. Perhaps we should take care about that. We can also just check `GetCurrentSpeed` in `CmpUnitMotion` (a low speed for elephants, and a higher for melee cav and chariots). I have not look at that in details.
    6 - at least, perhaps it would be better to wait for #1912.
     6- at least, perhaps it would be better to wait for #3610.