Changes between Version 2 and Version 3 of Actor_Editor


Ignore:
Timestamp:
Jun 27, 2012, 4:34:27 AM (12 years ago)
Author:
historic_bruno
Comment:

Adds screenshots of animation and prop editors

Legend:

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  • Actor_Editor

    v2 v3  
    5252Because a single actor variant can have multiple animations associated with it, there is an animation editor which allows setting these. You open the animation editor by double-clicking the animation cell for a given row/variant.
    5353
     54[[Image(animationeditor.png)]]
     55
    5456Each animation requires a name ('''Anim name'''), but it's generally best to choose one from the cell's dropdown list as the game expects them to be spelled a certain way.
    5557
     
    5961
    6062A single actor variant can also have multiple props (other actors attached to a given node on the model). You open the prop editor by double-clicking the prop cell for a given row/variant.
     63
     64[[Image(propeditor.png)]]
    6165
    6266Each prop references an '''Attachment point''', which names the node on the actor's model where the prop gets attached by the game. The dropdown list for this cell contains some of the most common attachment points.