Changes between Initial Version and Version 1 of Alpha20_Timosthenes


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Timestamp:
Mar 25, 2016, 7:13:49 PM (8 years ago)
Author:
elexis
Comment:

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  • Alpha20_Timosthenes

    v1 v1  
     1= Alpha 20 - Timosthenes =
     2Named after the Greek navigator and geographer.
     3Created by [[http://wildfiregames.com|Wildfire Games]] between november 28th 2015 (r17299) and march 27th 2016 (r17953 or later).
     4
     5The following list highlights the most important changes (more noticable ones first):
     6[[BR]]
     7[[BR]]
     8== Researchable Technologies ==
     9r17875 Use allied dropsites (storehouses, farmsteads, docks, CCs, but not mauryan elephant) (#3791)[[BR]]
     10r17344 Murder Holes - let towers attack units standing underneath the tower[[BR]]
     11r17311 Fish gathering speed upgrade[[BR]]
     12[[BR]]
     13== Maps ==
     14r17903 8 new random maps "Ambush", "Empire", "Flood", "Frontier", "Hell's Pass", "Island Stronghold", "Lions Den" and "Stronghold" (#3455 r17734 r17844)[[BR]]
     15r17440 4-player skirmish map "Forest Battle"[[BR]]
     16r17697 2-player skirmish map "Golden Island"[[BR]]
     17r17847 Map previews for Mainland, Sahel, Survival Of The Fittest and some demo maps (#3798)[[BR]]
     18[[BR]]
     19== Models ==
     20r17452 New trees and variations (acacia, aleppo, oaks, dead oaks, generic dead trees) and grapes texture[[BR]]
     21r17926 New seleucid barracks
     22
     23[[BR]]
     24== Gameplay & Balancing ==
     25r17571 Battlefield medicine tech: Units only regain health while idle (#3606, r17590)[[BR]]
     26r17334 Loot resources that killed enemies carried (kill wood workers to get wood) (#2732)[[BR]]
     27r17882 Limit arrows on certain buildings and ships (#3196)[[BR]]
     28r17654 Farms change ownership after capturing a CC (#3741)[[BR]]
     29r17564 Promotion improves capture strength[[BR]]
     30r17801 Drop carried resources when finishing to build a dropsite[[BR]]
     31r17521 Drop resources before switching to the next order (#1670)[[BR]]
     32r17818 locked-teams completely locks diplomacy (#3702)[[BR]]
     33r17799 Mauryan pillar of ashoka a trade speed bonus (#3639)[[BR]]
     34r17849 Ships can be garrisoned in cart superDock with a heal rate (#3810)[[BR]]
     35r17811 The garrison aura bonus of heros didn't work (#3797)[[BR]]
     36r17536 Slower repairing of walls (#3707)[[BR]]
     37r17706 Macedonian and Iberian fortress more expensive and slower to build[[BR]]
     38r17770 Fix hero auras to actually improve building cost and walk speed (#3769)[[BR]]
     39r17952 Need 10 minutes instead of 5 to win a wonder-game[[BR]]
     40[[BR]]
     41(less noticable:)[[BR]]
     42r17476 Balance loot of animals (#3701,  r17493)[[BR]]
     43r17312 Wall towers half attack damage. Lower cost of walls and faster to build.[[BR]]
     44r17329 "gift from the gods" cheat[[BR]]
     45r17336 Gatherer from pyramids with more units (#3583)[[BR]]
     46r17386 Easier balancing using relative templates (#2936)[[BR]]
     47r17461 Don't resurrect dead units when promoting them[[BR]]
     48r17514 Adjusts female citizen HP (#3510)[[BR]]
     49r17610 Defeat the player if no more units, nor buildings to train units are present (#3229)[[BR]]
     50r17754 Small vision range for aggressive animals (#3783)[[BR]]
     51r17782 Influence all (ptolemian) mercenaries by auras and techs (#3770)[[BR]]
     52r17800 do not drop resources when garrisoning in allied structure[[BR]]
     53r17854 market exploit (#3812)[[BR]]
     54r17878 decrease the hack armour of fields to favor rushes[[BR]]
     55
     56[[BR]]
     57== User Interface ==
     58r17625 Better options dialog (dropdowns, revert and default settings button) (#2596, r17657)[[BR]]
     59r17830 Credits page in the main menu (#3744)[[BR]]
     60r17335 Show icon for the female inspiration aura (#3384)[[BR]]
     61r17674 Disable the idle-worker-button if no units are idle (#3736)[[BR]]
     62r17880 Fix back-to-work button when selecting multiple units[[BR]]
     63r17362 Enlighten too dark username-colors in the lobby[[BR]]
     64r17805 New inscription on the altar in the main menu background[[BR]]
     65r17594 Cinematic camera paths[[BR]]
     66r17399 Don't emit sounds when selecting dead animals[[BR]]
     67r17342 gives repair a lower priority compared to capture (#3443)[[BR]]
     68r17465 "/clear" chat command[[BR]]
     69r17443 actually assign joined players to empty slots[[BR]]
     70[[BR]]
     71== Structure Tree / Tooltips ==
     72r17644 Display unlisted hero auras (#3655)[[BR]]
     73r17328 Show units that can train other units (#3213)[[BR]]
     74r17518 Show repair-speed (#3395 r17609)[[BR]]
     75r17643 Show population-bonus of buildings (#3738)[[BR]]
     76r17662 Show the city wall bonus (#3655 #3766 r17762)[[BR]]
     77r17638 Unit-stance tooltips (#3385 r17639)[[BR]]
     78r17784 Correct siege and ship arrowcount tooltip[[BR]]
     79r17865 Don't confuse speed and time bonus (#3600)[[BR]]
     80r17331 Template analyzer tool usable again[[BR]]
     81[[BR]]
     82
     83== Observer / Replay mode ==
     84r17617 Show the selection panels to observers / in replays (#3731)[[BR]]
     85r17675 Let observers change perspective to a player (#3168)[[BR]]
     86r17893 Follow player commands (#3743)[[BR]]
     87r17735 Show fog of war in observermode (#3168)[[BR]]
     88r17423 Ingame summary screen for observers[[BR]]
     89r17758 Defeated players become observers[[BR]]
     90r17771 Observer, ally, enemy and private messaging in chat[[BR]]
     91[[BR]]
     92(less noticable:)[[BR]]
     93r17665 Sort replaylist by date[[BR]]
     94r17761 One replay directory per release (#3255)[[BR]]
     95r17709 Stop animations at the end of replays (#3581)[[BR]]
     96r17861 Change late-observer setting in running games (#3669)[[BR]]
     97r17672 Easier deleting of multiple replays (#3473)[[BR]]
     98r17845 Ask whether to join running games in the lobby[[BR]]
     99r17390 Some replays didn't show up in list[[BR]]
     100r17852 Quit replay list immediately if requested (#3446)[[BR]]
     101r17383 Restore player- and game-selection when updating the lists (#3244)[[BR]]
     102[[BR]]
     103
     104== Petra AI ==
     105r17626 Make AI harder using a trade multiplier[[BR]]
     106r17596 Build near walls but not gates (#3725)[[BR]]
     107r17407 Better dock placement[[BR]]
     108r17426 Improve the detection of stuck gatherers (#3562)[[BR]]
     109r17824 Do not let the ai build too much towers or fortresses[[BR]]
     110r17827 Improve choice of workers (#3586)[[BR]]
     111r17543 Defense tweaks[[BR]]
     112r17705 Improve performance of docks positioning[[BR]]
     113r17723 Imrpove migrating from islands[[BR]]
     114[[BR]]
     115== Network ==
     116r17881 Hosting with up to 16 observers and change late-observer-setting ingame (#3254 #3671)[[BR]]
     117r17730 Show who lags or has a network timeout (#3264)[[BR]]
     118r17710 Show players if the host closed the server[[BR]]
     119r17881 Show players if the server is full[[BR]]
     120r17851 Prevent duplicate user joins ("User" and "User (2)") (#3604)[[BR]]
     121r17780 Always show "offline" if a player is disconnected (#3677)[[BR]]
     122[[BR]]
     123
     124== Crashes ==
     125r17772 Don't disconnect the host in case of extended lag (#2854)[[BR]]
     126r17444 Multiplayer game couldn't be started sometimes[[BR]]
     127r17751 Fix crash when someone joins the gamesetup while host selects the dropdown[[BR]]
     128
     129[[BR]]
     130== Pathfinder bugs ==
     131r17765 Prevent short pathfinder to go into impassable region (#3785)[[BR]]
     132r17769 Less units going back and forth around the target[[BR]]
     133[[BR]]
     134== Performance Optimizations ==
     135See also wiki:GamePerformance. Likely not more than 5% overall performance increase. [[BR]][[BR]]
     136r17350 Pathfinder optimization[[BR]]
     137r17409 Pathfinder optimization[[BR]]
     138r17413 Pathfinder optimization (#3588)[[BR]]
     139r17500 Pathfinder optimization (#3541)[[BR]]
     140r17560 Pathfinder optimization (calculeTerritories)[[BR]]
     141r17561 Optimization of isBoxVisible (#3712)[[BR]]
     142r17573 Optimizes range queries (#3717)[[BR]]
     143r17764 Update goal before pathing when moving target (#3472) and improve unitMotion overlay[[BR]]
     144r17866 Remove the now useless Unit-Motion planning (#3790)[[BR]]