Changes between Version 43 and Version 44 of Alpha21


Ignore:
Timestamp:
Jul 19, 2016, 4:26:27 PM (8 years ago)
Author:
elexis
Comment:

Categorize changesets. Add two sentences to recap the balancing changes.

Legend:

Unmodified
Added
Removed
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  • Alpha21

    v43 v44  
    77The following list highlights the most important changes up to r18482, more noticeable ones first.[[BR]]
    88
    9 == Gameplay ==
    10 r18024 Make unused buildings and champions available:[[BR]]
     9== Game Modes ==
     10r18075 Make Wonder Victory gamemode playable by allowing the timeout to be varied (#3234, r18189 r18411)[[BR]]
     11r18075 Last Man Standing (disables allied victory, thus allows to play diplomacy games where only one player can win) (#3970)[[BR]]
     12
     13== Gameplay & Balancing ==
     14New buildings and champions have been made available.
     15The aim of the balancing changes is to stop players from destroying buildings with champions, enforce the use of siege engines and reducing the spamming of champions by making them more expensive.
     16
     17=== Champions ===
     18r18024 Make previously unused buildings and champions available:[[BR]]
    1119  Athenians and Sparta can build up to two Royal Stoa and produce Sword- and Skirmisher Infantry Champions there[[BR]]
    1220  Britons can build a Crannog, which is both a Civic Center and a Dock[[BR]]
     
    1422  Romans can build (at most one) Temple of Vesta, Persians the Ishtar Gate, which increase the capture-strength of garrisoned units within 75m of the temple[[BR]]
    1523  Athenians, Carthaginians, Macedonians, Romans, Spartans and Ptolemaic Egyptian wonders are temples, thus heal nearby (60m) and garrisoned units[[BR]]
    16 
    17 r18115 New team bonuses: #2445[[BR]]
    18   20% less build cost of civic centers for allies of Seleucids[[BR]]
    19   20% less cost of skirmishers for allies of Iberians[[BR]]
    20   25% faster ship buildtime for allies of Athen[[BR]]
    21 
    22 r18233 New auras affecting research time and costs (#3930, #4003)[[BR]]
    23   Owning a library (available to Macedonian, Ptolemians and Seleucids) reduces the costs of technologies by 10%[[BR]]
    24   Mauryan hero ashoka reduces the cost and research time of temple technologies for the player and his/her allies by 50%[[BR]]
    25   Mauryan hero chanakya reduces the research time of technologies by 50% when garrisoning the researching building[[BR]]
    26 r18075 Last Man Standing gamemode (disables allied victory, thus allows to play diplomacy games where only one player can win) (#3970)[[BR]]
    27 r18075 The time to win a wonder-victory game can be varied (#3234, r18189 r18411)[[BR]]
    28 r17974 Owning multiple wonders gives multiple population bonuses (#3522, #3792)[[BR]]
    29 r18248 Owning multiple libraries and theatrons increases the aura bonus proportionally[[BR]]
    30   Library reduces tech research time by 10%[[BR]]
    31 r18021 Technologies can be researched in captured buildings[[BR]]
    32 r18108 New technology to increase international trading bonus (#3917)[[BR]]
    33 r18044 Units gain experience-points per hit instead of per kill (#3889)[[BR]]
    34 r18049 Most buildings (especially towers) can't be built in unconnected territory anymore (#3526)[[BR]]
    35 r17999 Defense tower techs don't affect Wall Turrets anymore[[BR]]
    36 r18008 Corrals: Britons, Gauls and Iberians produce pigs, Carthaginians, Mauryans and Ptolemaic Egyptians produce goats (#3877)[[BR]]
    37 r18004 Dropsites shared by default (#3791)[[BR]]
    38 r18207 Multiplications for technologies are now cumulative [[BR]]
    39 r18421 Allow training units in batches of arbitrary sizes(#4059)[[BR]]
    40 r18271 Wonders receive rallypoints (#4002)[[BR]]
    41 r18467 Add support to upgrade buildings and units (#2706)[[BR]]
    42 
    43 == Balancing ==
    4424r18025 Nerf Champions, allow training Thracian Black Cloak champions in Town Phase[[BR]]
    4525  Reduce armour by 1-2 levels, roughly 25% more build cost and take twice the time to train[[BR]]
     
    5636  Give the Armored Swordsmen (Thorakites) more armor but less attack damage[[BR]]
    5737r18155 Allow training naked fanatics in town phase (r18025)[[BR]]
     38
     39=== Siege Engines ===
    5840r18037 Strengthen siege and elephants[[BR]]
    5941  Add about 60% Health Points[[BR]]
     
    6446  Reduce packtime for ranged siege[[BR]]
    6547  Tower range reduced from 80m to 76m[[BR]]
    66 r18476 Train women in houses in age 1[[BR]]
    6748r18243 Make previously unused Ptolemian bolt shooter available (#4006)[[BR]]
    6849  Fix bolt shooter precision tech which didn't work previously[[BR]]
     50r18149 Limit population cost of siege and elephants to at most 3[[BR]]
    6951r18286 Allow garrisoning elephants at the elephant stables[[BR]]
    70 r18363 Archer elephants can't capture[[BR]]
    71 r18024 Iberian monument can't be captured anymore[[BR]]
    72 r18149 Limit population cost of siege and elephants to at most 3[[BR]]
     52
     53=== Capturing and Armor ===
    7354r18045 Improve resistance of buildings[[BR]]
    7455  25% more capture points for CCs[[BR]]
     
    7758  add +7 instead of +2 in town phase[[BR]]
    7859  and +9 instead of +1.5 in city phase[[BR]]
     60r18024 Iberian monument can't be captured anymore[[BR]]
     61r18215 Don't let the capture strength approach infinity as the building HP tends to 0 (#3973)[[BR]]
     62r18363 Archer elephants can't capture[[BR]]
     63
     64=== Economic Buildings ===
     65r18008 Corrals: Britons, Gauls and Iberians produce pigs, Carthaginians, Mauryans and Ptolemaic Egyptians produce goats (#3877)[[BR]]
     66r18004 Dropsites shared by default (#3791)[[BR]]
     67r18405 More territory influence for storehouses and corrals[[BR]]
     68r18476 Train women in houses in age 1[[BR]]
     69
     70=== Walls and Towers ===
     71r17970 Reduce Wall Turret range from 88m to 72m, increase minimum range from 3m to 12m[[BR]]
     72r17999 Defense tower techs don't affect Wall Turrets anymore[[BR]]
     73r18049 Most buildings (especially towers) can't be built in unconnected territory anymore (#3526)[[BR]]
     74
     75=== Ships ===
    7976r18402 Nerf mauryan ship health points from 2200 to 1600[[BR]]
    8077  Reduce bireme cost
    8178r18427 Buff quinquereme (catapult ships) to be effective against buildings (#4065)[[BR]]
     79
     80=== Wonder ===
    8281r18255 Increase armor of the Wonder, 3 minutes research time for population upgrade[[BR]]
    83 r18215 Don't let the capture strength approach infinity as the building HP tends to 0 (#3973)[[BR]]
    84 r17970 Reduce Wall Turret range from 88m to 72m, increase minimum range from 3m to 12m[[BR]]
     82r18271 Wonders receive rallypoints (#4002)[[BR]]
     83
     84=== Experience points and promotion ===
    8585r18280 Reduce upgraded and promoted healer range and make healers smarter (#3932) [[BR]]
     86r18044 Units gain experience-points per hit instead of per kill (#3889)[[BR]]
    8687r18131 Reduce gathering speed of promoted units as it was some releases ago (r18165, r18167, r18175)[[BR]]
    87 r18405 More territory influence for storehouses and corrals[[BR]]
    88 
    89 == Maps ==
    90 r18209 Make survival of the fittest map compatible with capture. Add siege and some randomness to the waves[[BR]]
    91 r18360 Remove unreachable trees from Phoenician Levant (#4012)[[BR]]
    92 
    93 == Art ==
    94 r18119 New Gaul tavern model[[BR]]
    95 r18053 New fields[[BR]]
    96 r18114 New colonnade for Seleucids[[BR]]
    97 r18098 New Seleucid wonder and barracks[[BR]]
    98 r18150 New Seleucid market[[BR]]
    99 r18229 New Seleucid corral[[BR]]
    100 r18331 New Seleucid blacksmith[[BR]]
    101 r18420 Enhanced oak trees[[BR]]
    102 r18407 New chicken, tiger and deer images[[BR]]
    103 r18340 Allow different variants for different health levels and use it for the Iberian fireship #3983[[BR]]
    104 r18084 Roman textures transparency fix[[BR]]
    105 r18082 Roman textures Roman rooftiles update[[BR]]
    106 r18079 Seleucid walls (normalmaps and specular maps)[[BR]]
    107 r18054 Model variants can be defined in external files (#3286)[[BR]]
    108 
    109 == User Interface ==
    110 r18204 Show which players pause a multiplayer game (#1950)[[BR]]
    111 r18161 Show if a player has resigned or was defeated (#3501)[[BR]]
    112 r18441 Show which player has won[[BR]]
    113 r18124 Swap civilizations when swapping players in the gamesetup (#3804)[[BR]]
    114 r18239 Add a button to the gamesetup to reset selected civs and teams to random (#3805, r18459)[[BR]]
    115 r18014 Improve selection ring of animals (#3786)[[BR]]
    116 r18180 Use an actual name instead of "You" in singleplayer (replays) (#3979)[[BR]]
    117 r18395 Capture statistics in the summary screen (#3216) [[BR]]
    118 r18026 Correct team totals for the summary screen (#3150, #3561)[[BR]]
    119 r18094 Show health of garrisoned units (#3114)[[BR]]
    120 r18154 Show carried resources when selecting multiple units (#3113)[[BR]]
    121 r18239 Hotkey to delete units without confirmation dialog (#3962)[[BR]]
    122 r18252 Show hotkeys for delete, stop, garrison, guard, the idle worker button and the trade dialog[[BR]]
    123 r18455 Garrison tooltip, number of arrows shot (#3816, #3904)[[BR]]
    124 r18464 Healer tooltip to show range and heal rate (#4026)[[BR]]
    125 r18475 Walk speed tooltip[[BR]]
    126 r18477 Splash damage tooltip for catapults and heavy warships[[BR]]
    127 r18179 Allow filtering the maplist by triggerscript maps (#3013)[[BR]]
    128 r18409 Show map and player information when picking a savegame #1090[[BR]]
    129 r18111 Filter the replay list by victory condition, singleplayer/multiplayer and rated games (#3436)[[BR]]
    130 r18179 Filter maps based on whether they come with trigger-scripts (#3013)[[BR]]
    131 r18085 Restore filter and selection when returning from a replay (#3742)[[BR]]
    132 r18031 Link from summary screen to replay (#3437)[[BR]]
    133 r18078 Show the AI dificulty to guests (#3911)[[BR]]
    134 r18007 Allow sharing/unsharing multiple dropsites simultaneously (#3791)[[BR]]
    135 r18176 Show a notification that the host didn't forward UDP port on failed connect (#3570)[[BR]]
    136 r18193 Immediately update the music gain in the options (#3901)[[BR]]
    137 r18361 Buttons for up to 10 heroes (#3000)[[BR]]
    138 r18362 Show playercolor and name of units garrisoned by allies (#4052)[[BR]]
    139 r18346 Continue to allow sending commands after winning a game (#3168)[[BR]]
    140 r18371 Retry connecting in the multiplayer join dialog on failed attempts[[BR]]
    141 r18369 Don't address chat to everyone when a client disconnected while typing (#3956)[[BR]]
    142 r18347 Observers can focus on rallypoints
    143 r18458 Change skirmish maps without losing player settings (#3120)[[BR]]
     88
     89== Technologies, Auras and Team bonuses ==
     90r18115 New team bonuses: #2445[[BR]]
     91  20% less build cost of civic centers for allies of Seleucids[[BR]]
     92  20% less cost of skirmishers for allies of Iberians[[BR]]
     93  25% faster ship buildtime for allies of Athen[[BR]]
     94r18233 New auras affecting research time and costs (#3930, #4003)[[BR]]
     95  Owning a library (available to Macedonian, Ptolemians and Seleucids) reduces the costs of technologies by 10%[[BR]]
     96  Mauryan hero ashoka reduces the cost and research time of temple technologies for the player and his/her allies by 50%[[BR]]
     97  Mauryan hero chanakya reduces the research time of technologies by 50% when garrisoning the researching building[[BR]]
     98r17974 Owning multiple wonders gives multiple population bonuses (#3522, #3792)[[BR]]
     99r18248 Owning multiple libraries and theatrons increases the aura bonus proportionally[[BR]]
     100  Library reduces tech research time by 10%[[BR]]
     101r18021 Technologies can be researched in captured buildings[[BR]]
     102r18108 New technology to increase international trading bonus (#3917)[[BR]]
     103r18207 Multiplications for technologies are now cumulative [[BR]]
     104r18467 Add support to upgrade buildings and units (#2706)[[BR]]
    144105
    145106== Petra AI ==
     
    150111r18216 Decrease a bit the required number of champions in attacks[[BR]]
    151112
    152 == Network ==
     113== Maps ==
     114r18209 Make survival of the fittest map compatible with capture. Add siege and some randomness to the waves[[BR]]
     115r18360 Remove unreachable trees from Phoenician Levant (#4012)[[BR]]
     116
     117== Art ==
     118=== New Models ===
     119r18119 Gaul tavern[[BR]]
     120r18053 Fields[[BR]]
     121r18114 Colonnade for Seleucids[[BR]]
     122r18098 Seleucid wonder and barracks[[BR]]
     123r18150 Seleucid market[[BR]]
     124r18229 Seleucid corral[[BR]]
     125r18331 Seleucid blacksmith[[BR]]
     126r18420 Oak trees[[BR]]
     127
     128=== Actor format ===
     129r18054 Model variants can be defined in external files (#3286)[[BR]]
     130r18340 Allow different variants for different health levels and use it for the Iberian fireship #3983[[BR]]
     131r18265 Specify how often animations should be picked when multiple are given and pick the same animation for both model and prop (#2324)[[BR]]
     132r18266 Allow the simulation to pick the actor variation (#3952)[[BR]]
     133
     134=== Improvements ===
     135r18407 Chicken, tiger and deer portraits[[BR]]
     136r18084 Roman textures transparency fix[[BR]]
     137r18082 Roman textures Roman rooftiles update[[BR]]
     138r18079 Seleucid walls (normalmaps and specular maps)[[BR]]
     139
     140== Networking ==
    153141r18372 Host on arbitrary UDP ports (#3575)[[BR]]
     142r18176 Show a notification that the host didn't forward UDP port on failed connect (#3570)[[BR]]
     143r18371 Retry connecting in the multiplayer join dialog on failed attempts[[BR]]
    154144
    155145== Engine ==
    156146r18443 Water refraction improvements (#3781)[[BR]]
    157147r17975 Cinematic paths: interpolate camera rotation (#3814)[[BR]]
    158 r18265 Actor format: Specify how often animations should be picked when multiple are given and pick the same animation for both model and prop (#2324)[[BR]]
    159 r18266 Actor format: Allow the simulation to pick the actor variation (#3952)[[BR]]
    160148r18451 Fix some garbage collection bugs(#4053)[[BR]]
     149
     150== User Interface ==
     151=== Ingame ===
     152r18204 Show which players pause a multiplayer game (#1950)[[BR]]
     153r18421 Allow training units in batches of arbitrary sizes(#4059)[[BR]]
     154r18239 Hotkey to delete units without confirmation dialog (#3962)[[BR]]
     155r18014 Improve selection ring of animals (#3786)[[BR]]
     156r18007 Allow sharing/unsharing multiple dropsites simultaneously (#3791)[[BR]]
     157r18361 Buttons for up to 10 heroes (#3000)[[BR]]
     158r18369 Don't address chat to everyone when a client disconnected while typing (#3956)[[BR]]
     159r18347 Observers can focus on rallypoints
     160
     161=== Tooltips ===
     162r18154 Show carried resources when selecting multiple units (#3113)[[BR]]
     163r18094 Show health of garrisoned units (#3114)[[BR]]
     164r18252 Show hotkeys for delete, stop, garrison, guard, the idle worker button and the trade dialog[[BR]]
     165r18455 Garrison tooltip, number of arrows shot (#3816, #3904)[[BR]]
     166r18464 Healer tooltip to show range and heal rate (#4026)[[BR]]
     167r18362 Show playercolor and name of units garrisoned by allies (#4052)[[BR]]
     168r18475 Walk speed tooltip[[BR]]
     169r18477 Splash damage tooltip for catapults and heavy warships[[BR]]
     170
     171=== Winning / Losing ===
     172r18161 Show if a player has resigned or was defeated (#3501)[[BR]]
     173r18441 Show which player has won and prevent duplicate defeats[[BR]]
     174r18346 Continue to allow sending commands after winning a game (#3168)[[BR]]
     175
     176=== Gamesetup ===
     177r18239 Add a button to the gamesetup to reset selected civs and teams to random (#3805, r18459)[[BR]]
     178r18179 Allow filtering the maplist by triggerscript maps (#3013)[[BR]]
     179r18409 Show map and player information when picking a savegame #1090[[BR]]
     180r18078 Show the AI dificulty to guests (#3911)[[BR]]
     181r18458 Change skirmish maps without losing player settings (#3120)[[BR]]
     182r18124 Swap civilizations when swapping players in the gamesetup (#3804)[[BR]]
     183r18179 Filter maps based on whether they come with trigger-scripts (#3013)[[BR]]
     184
     185=== Replays ===
     186r18111 Filter the replay list by victory condition, singleplayer/multiplayer and rated games (#3436)[[BR]]
     187r18085 Restore filter and selection when returning from a replay (#3742)[[BR]]
     188r18031 Link from summary screen to replay (#3437)[[BR]]
     189
     190=== Summary Screen ===
     191r18395 Capture statistics in the summary screen (#3216) [[BR]]
     192r18026 Correct team totals for the summary screen (#3150, #3561)[[BR]]
     193
     194=== Options ===
     195r18180 Use an actual name instead of "You" in singleplayer (replays) (#3979)[[BR]]
     196r18193 Immediately update the music gain in the options (#3901)[[BR]]
    161197
    162198== Performance Optimizations ==