Changes between Version 17 and Version 18 of Alpha22
- Timestamp:
- Jun 6, 2017, 12:17:37 PM (7 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Alpha22
v17 v18 1 = 0 A.D. Alpha 22 =1 = 0 A.D. Alpha 22: Venustas = 2 2 3 3 Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] … … 6 6 [[TOC]] 7 7 Development started by Wildfire Games on November 10^th^ 2016 (r18916).[[BR]] 8 Feature Freeze: June 1^st^ 2017 (r19704)[[BR]] 9 String Freeze: June 4^th^ 2017 (r19736)[[BR]] 8 10 9 11 [[BR]] … … 11 13 To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] 12 14 [[BR]] 13 The following list presents all changes noticeable to the enduser up to r19 668(except ''TODO'' r19095), more important ones first.[[BR]]15 The following list presents all changes noticeable to the enduser up to r19743 (except ''TODO'' r19095), more important ones first.[[BR]] 14 16 Many small bugfixes are not mentioned here.[[BR]] 15 17 … … 35 37 I.e. +1 to +3 attack damage for citizen soldiers and +2 to +8 for champions (if no upgrades are researched)[[BR]] 36 38 37 r19550 Iberian Hero Auras ([https://code.wildfiregames.com/D397 D397])[[BR]]39 r19550 New Iberian hero auras ([https://code.wildfiregames.com/D397 D397])[[BR]] 38 40 Caros: 39 41 * 75% more arrows fired per garrisoned soldier for the building or unit he is garrisoned in … … 45 47 * Loot +100% resources for every enemy unit killed or structure destroyed 46 48 47 r19122 Few hero Auras ([https://code.wildfiregames.com/D37 D37])[[BR]]49 r19122 New Ptolemian and Macedonian hero auras ([https://code.wildfiregames.com/D37 D37])[[BR]] 48 50 Ptolemian Cleopatra[[BR]] 49 51 +25% attack rate for each soldier and siege engine in 60m range[[BR]] … … 52 54 Macedonian Regicide Hero Pyrrhus +20% attack, but -15% health for each soldier[[BR]] 53 55 54 r19478 Reduce Cunobelin aura to 30 meters ([https://code.wildfiregames.com/D395 D395])[[BR]] 56 r19682 Mauryan hero healer Chanakya receives a heal aura just like the Briton hero Cunobelin has ([https://code.wildfiregames.com/D565 D565])[[BR]] 57 Reduce Cunobelin aura effect by 20% HP/s[[BR]] 58 r19478 Reduce Cunobelin aura range to 30 meters ([https://code.wildfiregames.com/D395 D395])[[BR]] 59 60 r19693 Hero aura balancing[[BR]] 61 Athenian hero Iphicrates +3 armor instead of +1 for units in his formation[[BR]] 62 Athenian hero Pericles -25% stone cost for temples and +2 garrisoned temple healrate[[BR]] 63 Athenian hero Themistocles -50% metal cost for ships and +50% faster training of units for the ship he has garrisoned[[BR]] 64 Briton hero Boudica only +10% walk speed bonus instead of +25%, redue to 40 meters aura range[[BR]] 65 Briton hero Caratacos +1 armor for all soldiers and siege engines[[BR]] 66 Carthaginian hero Maharbal +30% instead of +20% attack for melee cavalry[[BR]] 67 Gaul hero Brennus 15 instead of 10 metal loot for each killed enemy, but only in 60 meter range[[BR]] 68 Macedonian hero Demetrius +10% attack, +10% range and +1 armor for siege engines (instead of +10% crush, 15% range)[[BR]] 69 Mauryan hero Chanakya -20% cost and -50% research time for technologies while garrisoning the building[[BR]] 70 Persian hero Darius only 10% instead of 15% global walk speed bonus, but affect traders too[[BR]] 71 Ptolemian hero Ptolemy IV 40% health bonus for pikemen only in 60 meter range[[BR]] 72 Roman hero Marcellus affects only cavalry instead of everyone and only 15% attack bonus instead of 20%[[BR]] 73 Roman hero Maximus +2 instead of +1 armor for every building and human[[BR]] 74 Spartan hero Brasidas affects citizen soldiers only, but +25% instead of +20% attack bonus[[BR]] 75 Spartan hero Leonidas +25% instead of +20% attack for spear units[[BR]] 76 77 r19691 Infantry and cavalry swordsman heroes 33% faster attack rate ([https://code.wildfiregames.com/D225 D225])[[BR]] 78 Cavalry heroes cost +200 food +200 wood[[BR]] 55 79 56 80 === Champions === 57 81 r19390 Reduce Spear Infantry Champion attack rate ([https://code.wildfiregames.com/D186 D186])[[BR]] 58 82 r19166 Ptolemian Infantry Pikeman Champion[[BR]] 83 r19697 Gaul Naked Fanatic -1 armor ([https://code.wildfiregames.com/D569 D569])[[BR]] 59 84 60 85 === Citizen Soldiers === 86 r19706 Technology to upgrade all mercenaries to advanced rank ([https://code.wildfiregames.com/D407 D407])[[BR]] 61 87 r19186 Slingers can't destroy buildings easily anymore by halving their crush damage[[BR]] 62 88 r18950 Spartan Skiritai Swordsmen cost 10 more metal and need 15 instead of 10 seconds to train[[BR]] … … 89 115 90 116 === Defensive Buildings === 117 r19694 Walls can be captured by territory ([https://code.wildfiregames.com/D450 D450])[[BR]] 91 118 r19505 Roman Army Camp can't only be built in enemy territory and doesn't decay as quickly ([https://code.wildfiregames.com/D405 D405])[[BR]] 92 119 r19220 Romans can build the Sentry Tower[[BR]] … … 102 129 r19348 Minimum distance between pillars ([https://code.wildfiregames.com/D196 D196], #4412)[[BR]] 103 130 131 === Animals === 132 r19723 rabbits 10HP instead of 100HP ([https://code.wildfiregames.com/D562 D562])[[BR]] 133 104 134 === Attack Mechanics === 105 135 r19438 More accuracy for most units ([https://code.wildfiregames.com/D361 D361])[[BR]] 106 136 r19428 Melee units had no prepare time, reduce ranged units prepare time ([https://code.wildfiregames.com/D258 D258])[[BR]] 107 r19590 Melee cavalry doesn't prioritize siege engines anymore s([https://code.wildfiregames.com/D394 D394], #4543, #4194)[[BR]]137 r19590 Melee cavalry doesn't prioritize siege engines anymore ([https://code.wildfiregames.com/D394 D394], #4543, #4194)[[BR]] 108 138 109 139 === Bugfixes === 140 r19709 Fix some formation bugs ([https://code.wildfiregames.com/D582 D582])[[BR]] 110 141 r19175 See units garrisoned in allied buildings when not having researched the shared vision tech (#3335)[[BR]] 111 142 r19197 Barracks healing upgrade didn't work ([https://code.wildfiregames.com/D63 D63])[[BR]] … … 119 150 120 151 === New Trigger Maps === 121 r19434 Danubius with gaia strongholds and reoccuring ships that take control of the river and ungarrison units to attack the players ([https://code.wildfiregames.com/D204 D204] )[[BR]]122 r19635 Extinct Volcano with rising water ([https://code.wildfiregames.com/D229 D229] )[[BR]]152 r19434 Danubius with gaia strongholds and reoccuring ships that take control of the river and ungarrison units to attack the players ([https://code.wildfiregames.com/D204 D204], [https://code.wildfiregames.com/D380 D380])[[BR]] 153 r19635 Extinct Volcano with rising water ([https://code.wildfiregames.com/D229 D229], [https://code.wildfiregames.com/D539 D539])[[BR]] 123 154 r19254 Polar Sea with wolves respawning (r19263, [https://code.wildfiregames.com/D156 D156])[[BR]] 124 155 r19319 Cinematic Path Demo (#3814)[[BR]] … … 130 161 r19548 Botswanan Haven ([https://code.wildfiregames.com/D362 D362])[[BR]] 131 162 r19662 Arctic Summer ([https://code.wildfiregames.com/D465 D465])[[BR]] 163 r19704 Wild Lake ([https://code.wildfiregames.com/D548 D548])[[BR]] 132 164 133 165 === New Skirmish Maps === … … 216 248 r19226 Guard the wonder ([https://code.wildfiregames.com/D140 D140])[[BR]] 217 249 218 === Miscellaneous===250 === Attack === 219 251 r19222 Garrison defensive buildings to attack enemies ([https://code.wildfiregames.com/D141 D141]) (r19547, [https://code.wildfiregames.com/D141 D446], r19571, r19572)[[BR]] 252 r19088 Attack instead of capture buildings when attacked by them[[BR]] 253 r19698 Attack instead of retreating after getting the CC captured ([https://code.wildfiregames.com/D575 D575])[[BR]] 254 r19223 Be more inclined to help allies[[BR]] 255 r19064 Don't ungarrison ranged siege engines after garrisoning them for protection[[BR]] 256 r19739 Ignore decaying buildings ([https://code.wildfiregames.com/D586 D586])[[BR]] 257 258 === Economy === 220 259 r19005 Research economic upgrades earlier[[BR]] 221 r19088 Attack instead of capture buildings when attacked by them[[BR]]222 r19223 Be more inclined to help allies[[BR]]223 260 r19051 Only attempt to pickup treasure if noone else is already grabbing it (survival of the fittest)[[BR]] 224 261 r19081 Allow ships to fish further away from their dock while avoiding the enemy shoreline ([https://code.wildfiregames.com/D7 D7])[[BR]] 225 262 r18923 Don't steal allied sheep (#4331)[[BR]] 226 r19064 Don't ungarrison ranged siege engines after garrisoning them for protection[[BR]]227 263 r19145 Performance improvement by not copying a pathfinder grid[[BR]] 228 264 r19459 Use markets in village phase, if available (Polar Sea) ([https://code.wildfiregames.com/D349 D349])[[BR]] … … 232 268 === Ingame === 233 269 r19519 Aura Range Visualization (#4349, [https://code.wildfiregames.com/D238 D238])[[BR]] 270 r19679 Heal Range Visualization ([https://code.wildfiregames.com/D432 D432], r19708, [https://code.wildfiregames.com/D571 D571])[[BR]] 234 271 r19320 Display which clients are still in the loading screen when starting the game (#4375, [https://code.wildfiregames.com/D120 D120])[[BR]] 235 272 r18979 Colorize selected units in observermode by owner(#4167, r19202, [https://code.wildfiregames.com/D123 D123])[[BR]] … … 282 319 283 320 == Lobby == 321 r19703 Hosting games without configuring the router (STUN) ([https://code.wildfiregames.com/D364 D364], #2305)[[BR]] 284 322 r19606 Optionally display average rating in the gamelist ([https://code.wildfiregames.com/D125 D125])[[BR]] 285 323 r19314 Late observers enabled by default[[BR]] … … 295 333 296 334 === Buddies === 297 r19433 Mark players as buddies and filter games that buddies play in ([https://code.wildfiregames.com/D209 D209] )[[BR]]335 r19433 Mark players as buddies and filter games that buddies play in ([https://code.wildfiregames.com/D209 D209], r19736, [https://code.wildfiregames.com/D578 D578])[[BR]] 298 336 r19666 Optionally assign only buddies or noone to unused playerslots ([https://code.wildfiregames.com/D546 D546])[[BR]] 337 r19685 Late observers for buddies only option[[BR]] 299 338 300 339 == Cinematic Paths ==