Changes between Version 160 and Version 161 of AndroidPort


Ignore:
Timestamp:
Jan 24, 2012, 5:37:13 PM (12 years ago)
Author:
Anders Feder
Comment:

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  • AndroidPort

    v160 v161  
    222222}}}
    223223
     224Download the MysticTreeGames [https://github.com/MysticTreeGames/Boost-for-Android/tarball/master port of the Boost C++ Libraries] to the working directory and unpack it there, e.g.:
     225
     226{{{
     227$ cd ~/android
     228$ tar -xvf MysticTreeGames-Boost-for-Android-70838fc.tar.gz
     229}}}
     230
     231Now change directory to the directory that was unpacked, e.g.:
     232
     233{{{
     234$ cd MysticTreeGames-Boost-for-Android-70838fc
     235}}}
     236
     237Then execute the following command to download the Boost C++ Libraries package and compile it for the target device:
     238
     239{{{
     240$ ./build-android.sh ~/android/android-ndk-r5-crystax-2
     241}}}
     242
    224243=== Building the game ===
    225244The native library (i.e. the actual game) is built using the standard Premake build system as follows.