Changes between Version 217 and Version 218 of AndroidPort
- Timestamp:
- Feb 9, 2012, 1:58:23 AM (12 years ago)
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AndroidPort
v217 v218 204 204 $ TOOLCHAIN=$HOME/android/toolchain 205 205 $ SYSROOT=$TOOLCHAIN/sysroot 206 $ GAME=$HOME/android/0ad-game 206 207 }}} 207 208 Download the !MysticTreeGames [https://github.com/MysticTreeGames/Boost-for-Android/tarball/master port of the Boost C++ Libraries] to the working directory and unpack it there, e.g.: … … 228 229 Spidermonkey is designed to build against an older version of the NDK than that of our main compiler toolchain. Download [http://ftp.mozilla.org/pub/mozilla.org/mobile/source/android-ndk-r4c-0moz3.tar.bz2 Mozilla's own toolchain] to the working directory and then unpack it there, e.g.: 229 230 231 {{{ 232 $ cd ~/android 233 $ tar -xvf android-ndk-r4c-0moz3.tar.bz2 234 }}} 235 236 230 237 Copy the Spidermonkey source directory from the game sources to the working directory, e.g.: 231 238 … … 233 240 $ cp $GAME/libraries/spidermonkey/js-1.8.5 ~/android/ 234 241 }}} 235 236 237 242 Apply [https://gist.github.com/1754817 this patch] somehow. 238 243 239 Now regenerate the `configure`script in the Spidermonkey directory:244 Now regenerate the `configure` script in the Spidermonkey directory: 240 245 241 246 {{{