163 | | Google publishes a [http://developer.android.com/sdk/ndk/index.html Native Development Kit] (NDK), which is a set of tools for building native applications for the Android platform. Unfortunately, the official NDK does not and will not support the `std::wstring` (wide characters) datatype, which is required by the game, so we'll have to use the unofficial [http://www.crystax.net/android/ndk.php Crystax NDK]. This is merely an extension of the official NDK, adding support for wide characters and other features maligned by Google. This is installed automatically by the `setup-libs.sh` script (see next section). |
| 163 | Google publishes a [http://developer.android.com/sdk/ndk/index.html Native Development Kit] (NDK), which is a set of tools for building native applications for the Android platform. Unfortunately, the official NDK does not and will not support the `std::wstring` (wide characters) datatype, which is required by the game, so we'll have to use the unofficial [http://www.crystax.net/android/ndk.php Crystax NDK]. This is merely an extension of the official NDK, adding support for wide characters and other features maligned by Google. |
| 164 | |
| 165 | Download the `5.beta2` Crystax NDK release from [http://www.crystax.net/en/android/ndk this page] to the working directory and then unpack there, e.g.: |
| 166 | {{{ |
| 167 | $ cd ~/android |
| 168 | $ tar -xvf android-ndk-r7-crystax-5.beta2-linux-x86.tar.bz2 |
| 169 | }}} |