Changes between Version 11 and Version 12 of ArtDesignDocument
- Timestamp:
- Jul 16, 2009, 1:27:09 AM (15 years ago)
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ArtDesignDocument
v11 v12 74 74 75 75 The design document dictates the design of the game. Game designers have pooled their efforts with the game’s historians to create a written description for every entity in the game. This written design concept is created with the purpose of directing the concept artist. The written design concept might refer to reference images to aid in visually describing the entity.[[BR]] 76 76 77 1. '''Concept''' - Next, the written concept goes to the concept designers for their first draft. As with some things in the Art Department, there is no set limit to the number of revisions a concept designer will do to ‘get it right’. It is a hit or miss process guided by feedback from the lead until you get close or nail it on the head. Once a concept is deemed complete for the character, a front and side character design should be rendered to aid the modelers and textures. 77 78 1. '''Modeling''' - Based on the concept or written description, a 3D model is then made fitting the concept as close as possible within the restraints of the modeling specifications found later in this document. The modeling process also includes unwrapping and exporting a uvw map for use by the texture artist. … … 584 585 585 586 = Folder Structure = 586 `DATA+MODS+OFFICIAL+ART¦ACTORS¦ ¦FAUNA¦ ¦FLORA¦ ¦GEOLOGY¦ ¦PROPS¦ ¦ ¦FAUNA¦ ¦ ¦FLORA¦ ¦ ¦GEOLOGY¦ ¦ ¦STRUCTURES¦ ¦ ¦TEMP¦ ¦ +UNITS¦ ¦STRUCTURES¦ ¦TEMP¦ +UNITS¦ANIMATION¦ ¦BIPED¦ ¦GAIA¦ ¦MECHANICAL¦ ¦QUADRAPED¦ +SIMPLE¦MATERIALS¦MESHES¦ ¦GAIA¦ ¦PROPS¦ ¦SKELETAL¦ ¦STRUCTURAL¦ ¦TEMP¦ +TEST¦SKELETONS+TEXTURES¦ANIMATED¦CURSORS¦PARTICLES¦SKIES¦SKINS¦ ¦GAIA¦ ¦PROPS¦ ¦SKELETAL¦ ¦STRUCTURAL¦ ¦TEMP¦ +TEST¦TERRAIN¦ ¦ALPHAMAPS¦ +TYPES+UI` 587 = = 587 DATA[[BR]] +MODS[[BR]] +OFFICIAL[[BR]] +ART[[BR]] ¦ACTORS[[BR]] ¦ ¦FAUNA[[BR]] ¦ ¦FLORA[[BR]] ¦ ¦GEOLOGY[[BR]] ¦ ¦PROPS[[BR]] ¦ ¦ ¦FAUNA[[BR]] ¦ ¦ ¦FLORA[[BR]] ¦ ¦ ¦GEOLOGY[[BR]] ¦ ¦ ¦STRUCTURES[[BR]] ¦ ¦ ¦TEMP[[BR]] ¦ ¦ +UNITS[[BR]] ¦ ¦STRUCTURES[[BR]] ¦ ¦TEMP[[BR]] ¦ +UNITS[[BR]] ¦ANIMATION[[BR]] ¦ ¦BIPED[[BR]] ¦ ¦GAIA[[BR]] ¦ ¦MECHANICAL[[BR]] ¦ ¦QUADRAPED[[BR]] ¦ +SIMPLE[[BR]] ¦MATERIALS[[BR]] ¦MESHES[[BR]] ¦ ¦GAIA[[BR]] ¦ ¦PROPS[[BR]] ¦ ¦SKELETAL[[BR]] ¦ ¦STRUCTURAL[[BR]] ¦ ¦TEMP[[BR]] ¦ +TEST[[BR]] ¦SKELETONS[[BR]] +TEXTURES[[BR]] ¦ANIMATED[[BR]] ¦CURSORS[[BR]] ¦PARTICLES[[BR]] ¦SKIES[[BR]] ¦SKINS[[BR]] ¦ ¦GAIA[[BR]] ¦ ¦PROPS[[BR]] ¦ ¦SKELETAL[[BR]] ¦ ¦STRUCTURAL[[BR]] ¦ ¦TEMP[[BR]] ¦ +TEST[[BR]] ¦TERRAIN[[BR]] ¦ ¦ALPHAMAPS[[BR]] ¦ +TYPES[[BR]] +UI 588 588 589 = Appendix A = 589 590 == PMD File Format ==