Changes between Version 8 and Version 9 of Atlas_Manual_Terrain_Tab


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Timestamp:
Feb 10, 2018, 4:08:01 PM (6 years ago)
Author:
fcxSanya
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  • Atlas_Manual_Terrain_Tab

    v8 v9  
    44Part of the [wiki:Atlas_Manual Atlas (Scenario Editor) Manual]
    55
    6 [[Image(http://wildfiregames.com/images/Atlas_Manual/tabs_terrain.png)]]
     6[[Image(tabs_terrain.png)]]
    77
    88''The tool and (some of the) options of the terrain tab''
     
    1111
    1212== The terrains ==
    13 [[Image(http://wildfiregames.com/images/Atlas_Manual/tabs_terrain_terrains.png)]]
     13[[Image(tabs_terrain_terrains.png)]]
    1414
    1515''The terrains''
     
    2020When painting terrain you can get different results by either clicking and dragging with the left or the right mouse button. The left mouse button allows you to paint in a more “dominant” style, while the right allows you to paint in a more submissive style. That might be hard to grasp when explained with words, but the picture below will allow you to understand it more easily, and you'll quickly get a grasp of it when playing around in Atlas yourself.
    2121
    22 [[Image(http://wildfiregames.com/images/Atlas_Manual/brush_submissive_dominant.png)]]
     22[[Image(brush_submissive_dominant.png)]]
    2323
    2424''Two patches of a desert texture on the default grass texture, both painted with the default size 4 brush, but the left in “dominant” left mouse button mode and the right in “submissive” right mouse button mode''
     
    2626As you can see you get a much smaller piece of texture using the submissive mode, and that's useful when you want to paint in smaller parts of a texture on other textures.
    2727
    28 [[Image(http://wildfiregames.com/images/Atlas_Manual/brush_options_circle.png)]][[Image(http://wildfiregames.com/images/Atlas_Manual/brush_options_square.png)]]
     28[[Image(brush_options_circle.png)]][[Image(brush_options_square.png)]]
    2929
    3030''The difference between the circle and square brush shapes, displayed as more or less transparent tiles''
     
    4242
    4343== Visualise ==
    44 [[Image(http://wildfiregames.com/images/Atlas_Manual/visualize_passability.png)]] The Visualise:Passability dropdown menu lets you choose how and if you want to preview terrain passability (whether or not a unit can walk, sail, etc over that part of terrain). The options are:
     44[[Image(visualize_passability.png)]] The Visualise:Passability dropdown menu lets you choose how and if you want to preview terrain passability (whether or not a unit can walk, sail, etc over that part of terrain). The options are:
    4545
    4646 * '''None''': No passability visualisation.
     
    5757
    5858== Misc tools ==
    59 [[Image(http://wildfiregames.com/images/Atlas_Manual/misc_tools.png)]]
     59[[Image(misc_tools.png)]]
    6060
    6161As the name says, this lets you resize the map, clicking the button brings up the below dialog:
    6262
    63 [[Image(http://wildfiregames.com/images/Atlas_Manual/misc_resize_map.png)]]
     63[[Image(misc_resize_map.png)]]
    6464
    6565The resizing dialog should be straightforward enough: select a new map size and click Ok to have Atlas resize the map or Cancel if you decide you don't want to resize it after all. There are a few things to consider though: