Changes between Version 32 and Version 33 of Atlas_User%27s_Guide


Ignore:
Timestamp:
May 9, 2011, 12:47:27 AM (13 years ago)
Author:
Erik Johansson
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Atlas_User%27s_Guide

    v32 v33  
    130130'''Hidden''': Hides the map from showing up in the in-game lists of maps.
    131131
    132 The Generate empty map button is simply a way to quickly get an empty map. When you've played around a bit you might realize that you need to start from the beginning, and instead of having to undo everything you've done up to that point it's just to click that button and you get a new fresh empty map to fill with your ideas.
    133 
    134 On the next row we've got a text-field and a button, it may not seem like they're able to do much, but they can create an entire world. Or rather the underlying mechanisms, the text in the text-field is the filename of a random map script located in the /binaries/data/mods/official/maps/ folder. A random map script a text file which tells the program how to generate a map, including modifying the terrain, adding terrain textures, and adding objects, based on some defined rules.(Random maps are ''currently'' not working, they need to be reimplemented due to the simulation system having been rewritten.)
     132[Random Map section to be written]
    135133
    136134==== Simulation/Testing the map ====