Changes between Version 29 and Version 30 of BuildAndDeploymentEnvironment


Ignore:
Timestamp:
Jan 15, 2012, 7:17:47 PM (12 years ago)
Author:
Yves
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • BuildAndDeploymentEnvironment

    v29 v30  
    141141
    142142== 1. Change how the game handles default search paths ==
     143Each OS should have its default behaviour that should make sense for that OS.
     144For Windows and Linux that's already quite good, but OSX requires improvements.
    143145
    144 == 2. Adjust the build-system and documentation for a separate library repository  ==
     146It should by default work for two different situations.
     147
     148 1. The current situation where the pyrogenesis binary is in 0ad/binaries/system, data is in 0ad/binaries/data etc...
     149 1. The situation when everything is in a bundle and the directories are organized as described in "Where to place which files?" in this article.
     150
     151== 2. Adjust the build-system and documentation for a separate library directory  ==
    145152
    146153== 3. Prepare the libraries for each platform ==