47 | | === 0.0.2 === |
48 | | * [https://play0ad.com/game-info/project-overview/ 0 A.D.] [http://trac.wildfiregames.com/milestone/Alpha%202 Alpha 2] [https://en.wikipedia.org/wiki/Bellerophon Bellerophon][[BR]] |
49 | | * r7980 (16/08/10) - r8413 (17/10/10)[[BR]] |
50 | | * [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7980&limit=10000&verbose=on revisions] [http://trac.wildfiregames.com/query?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority tickets] [https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ announcement][[BR]] |
51 | | * new maps, basic formations, victory conditions, fog of war, pathfinder improvements, new ingame GUI, redesigned Celtic buildings, new Greek units[[BR]] |
| 54 | ||='''version''' =||='''codename''' =||='''release date''' =||='''last commit''' =||='''revision logs''' =||='''tickets''' =||='''highlights''' =|| |
| 55 | ||=0.0.26 =||=Z... =||= =||= =||= =||= =||= =|| |
| 56 | ||=0.0.25 =||=Y... =||= =||= =||= =||= =||= =|| |
| 57 | ||=0.0.24 =||=X... =||= =||= =||= =||= =||= =|| |
| 58 | ||=0.0.23 =||=W... =||= =||= =||= =||= =||= =|| |
| 59 | ||=0.0.22 =||=V... =||= =||= =||= =||= =||= =|| |
| 60 | ||=0.0.21 =||=U... =||=not known yet =||=[http://trac.wildfiregames.com/changeset latest] =||=[http://trac.wildfiregames.com/wiki/Alpha21 important] [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=17966&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?group=status&milestone=Alpha+21 all] =||=Seleucid building models, new buildings and champions, champion nerf, siege buff, new team bonuses and auras, improved tooltips =|| |
| 61 | ||=[https://wildfiregames.com/forum/index.php?/topic/20628-new-release-0-ad-alpha-20-timosthenes/ 0.0.20] =||=[https://en.wikipedia.org/wiki/Timosthenes Timosthenes] =||=1 April 2016 =||=r17965 =||=[wiki:Alpha20_Timosthenes important] [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=17965&stop_rev=17299&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?group=status&milestone=Alpha+20 all] =||=many new maps, new technologies, improved game options menu, credits screen, improved replays and observer mode, cinematic camera system =|| |
| 62 | ||=0.0.19 =||=Syllepsis =||= =||= =||= =||= =||= =|| |
| 63 | ||=0.0.18 =||=Rhododaktylos =||= =||= =||= =||= =||= =|| |
| 64 | ||=0.0.17 =||=Quercus =||= =||= =||= =||= =||= =|| |
| 65 | ||=0.0.16 =||=Patañjali =||= =||= =||= =||= =||= =|| |
| 66 | ||=0.0.15 =||=Osiris =||= =||= =||= =||= =||= =|| |
| 67 | ||=0.0.14 =||=Naukratis =||= =||= =||= =||= =||= =|| |
| 68 | ||=0.0.13 =||=Magadha =||= =||= =||= =||= =||= =|| |
| 69 | ||=0.0.12 =||=Loucetios =||= =||= =||= =||= =||= =|| |
| 70 | ||=0.0.11 =||=Kronos =||= =||= =||= =||= =||= =|| |
| 71 | ||=0.0.10 =||=Jhelum =||= =||= =||= =||= =||= =|| |
| 72 | ||=0.0.9 =||=Ides of March =||= =||= =||= =||= =||= =|| |
| 73 | ||=0.0.8 =||=Haxāmaniš =||= =||= =||= =||= =||= =|| |
| 74 | ||=0.0.7 =||=Geronium =||= =||= =||= =||= =||= =|| |
| 75 | ||=0.0.6 =||=Fortuna =||= =||= =||= =||= =||= =|| |
| 76 | ||=0.0.5 =||=Edetania =||= =||= =||= =||= =||= =|| |
| 77 | ||=[http://www.moddb.com/games/0-ad/news/new-release-0-ad-alpha-4-daedalus 0.0.4] =||=[https://en.wikipedia.org/wiki/Daedalus Daedalus] =||=5 March 2011 =||=r9036 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9036&stop_rev=8833&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Alpha+4&group=component&col=id&col=summary&col=owner&order=priority all] =||= =|| |
| 78 | ||=[https://wildfiregames.com/forum/index.php?/topic/13999-new-release-0-ad-alpha-3-cerberus/ 0.0.3] =||=[https://en.wikipedia.org/wiki/Cerberus Cerberus] =||=9 December 2010 =||=r8832 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8832&stop_rev=8414&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Alpha+3&group=component&col=id&col=summary&col=owner&order=priority all] =||= =|| |
| 79 | ||=[https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ 0.0.2] =||=[https://en.wikipedia.org/wiki/Bellerophon Bellerophon] =||=17 October 2010 =||=r8413 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7980&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority all] =||=new maps, basic formations, victory conditions, fog of war, pathfinder improvements, new ingame GUI, redesigned Celtic buildings, new Greek units =|| |
| 80 | ||=[https://wildfiregames.com/forum/index.php?/topic/13300-new-release-0-ad-alpha-1-argonaut/ 0.0.1] =||=[https://en.wikipedia.org/wiki/Argonauts Argonaut] =||=16 August 2010 =||=r7979 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7979&stop_rev=7735&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Alpha+1&group=component&col=id&col=summary&col=owner&order=priority all] =||=new maps, animal AI, improved unit AI, GUI improvements, in-game chat, building collapse, corpse decay, Windows installer, Linux packages =|| |
| 81 | [[BR]] |
60 | | == Pre-Alpha == |
61 | | |
62 | | Citing [https://en.wikipedia.org/wiki/Software_release_life_cycle#Pre-alpha Wikipedia]:[[BR]] |
63 | | ''Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete.'' |
64 | | |
65 | | === pre3 === |
66 | | * [https://play0ad.com/game-info/project-overview/ 0 A.D.] [http://trac.wildfiregames.com/milestone/Pre-Alpha%203 Pre-Alpha 3][[BR]] |
67 | | * r7539 (12/05/10) - r7734 (10/07/10)[[BR]] |
68 | | * [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7734&stop_rev=7539&limit=10000&verbose=on revisions] [http://trac.wildfiregames.com/query?milestone=Pre-Alpha+3&group=component&col=id&col=summary&col=owner&order=priority tickets] [https://wildfiregames.com/forum/index.php?/topic/13201-0-ad-pre-alpha-3-released/ announcement][[BR]] |
69 | | * multiplayer support, improved GUI, improved pathfinding[[BR]] |
70 | | |
71 | | === pre2 === |
72 | | * [https://play0ad.com/game-info/project-overview/ 0 A.D.] [http://trac.wildfiregames.com/milestone/Pre-Alpha%202 Pre-Alpha 2][[BR]] |
73 | | * r7423 (02/04/10) - r7538 (11/05/10) |
74 | | * [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7538&stop_rev=7423&limit=10000&verbose=on revisions] [http://trac.wildfiregames.com/query?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority tickets] [https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ announcement][[BR]] |
75 | | * pathfinding system, training queues, dynamic minimap[[BR]] |
76 | | |
77 | | === pre1 === |
78 | | * [https://play0ad.com/game-info/project-overview/ 0 A.D.] [http://trac.wildfiregames.com/milestone/Pre-Alpha%201 Pre-Alpha 1][[BR]] |
79 | | * r6944 (11/07/09) - r7422 (01/04/10)[[BR]] |
80 | | * [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7422&stop_rev=6944&limit=10000&verbose=on revisions] [http://trac.wildfiregames.com/query?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority tickets] [https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ announcement][[BR]] |
81 | | |
82 | | === preOS === |
83 | | * [https://play0ad.com/game-info/project-overview/ 0 A.D.] [http://trac.wildfiregames.com/milestone/Pre-Opensource Pre-Opensource][[BR]] |
84 | | * r2 (20/07/03) / r1 (25/11/04) - r6943 (08/07/09)[[BR]] |
85 | | * [http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=6943&stop_rev=1&limit=10000&verbose=on revisions] [https://wildfiregames.com/forum/index.php?/topic/12423-0-ad-development-moves-to-open-source/ announcement][[BR]] |
86 | | |
| 88 | ||='''version''' =||='''codename''' =||='''release date''' =||='''last commit''' =||='''revision logs''' =||='''tickets''' =||='''highlights''' =|| |
| 89 | ||=[https://wildfiregames.com/forum/index.php?/topic/13201-0-ad-pre-alpha-3-released/ pre3] =||=none =||=11 July 2010 =||=r7734 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7734&stop_rev=7539&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Pre-Alpha+3&group=component&col=id&col=summary&col=owner&order=priority all] =||=multiplayer support, improved GUI/pathfinding =|| |
| 90 | ||=[https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ pre2] =||=none =||=12 May 2010 =||=r7538 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7538&stop_rev=7423&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority all] =||=pathfinding system, training queues, dynamic minimap =|| |
| 91 | ||=[https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ pre1] =||=none =||=1 April 2010 =||=r7422 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7422&stop_rev=6944&limit=10000&verbose=on all] =||=[http://trac.wildfiregames.com/query?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority all] =||= =|| |
| 92 | ||=[https://wildfiregames.com/forum/index.php?/topic/12423-0-ad-development-moves-to-open-source/ preOS] =||=none =||=10 July 2009 =||=r6943 =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=6943&stop_rev=1&limit=10000&verbose=on all] =||= =||= =|| |
| 93 | [[BR]] |