Changes between Version 33 and Version 34 of Civ:_Carthaginians


Ignore:
Timestamp:
2011-08-16 02:47:32 (22 months ago)
Author:
michael
Comment:

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Legend:

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  • Civ:_Carthaginians

    v33 v34  
    392392   * '''History:''' Possibly used as outposts. 
    393393 
     394=== TOWN === 
     395 
     396 * '''Generic Name: Civic Centre''' 
     397 * '''Specific Name: Merkāz''' (mare-CAUSE) 
     398   * '''Class: '''Civic Centre. 
     399   * '''History:''' Carthage! 
     400 
     401 * '''Generic Name: Commercial Port''' 
     402 * '''Specific Name: Namel''' (naw-MEL) 
     403   * '''Class: Dock'''. 
     404   * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. 
     405 
     406 * '''Generic Name: Temple''' 
     407 * '''Specific Name: Maqdaš''' (mock-DOSH?) 
     408   * '''Class: '''Temple. 
     409   * '''History:''' TBD. 
     410 
     411 * '''Generic Name: Barracks''' 
     412 * '''Specific Name: Maḥanēt''' (maw-haw-NET) 
     413   * '''Class: '''Barracks. 
     414   * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers. 
     415 
     416 * '''Generic Name: Market''' 
     417 * '''Specific Name: Šūq''' (shouk) 
     418   * '''Class: '''Market. 
     419   * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably. 
     420 
    394421 * '''Generic Name: Carthaginian City Wall''' 
    395422 * '''Specific Name: Jdar''' [http://canaanite.org/dictionary/index.php?a=term&d=18&t=416 source] 
     
    407434     * '''Garrison:''' 10. Carthaginian wall towers can garrison twice as many troops than all other wall towers. 
    408435     * '''Sally Port:''' Units may use the Wall Tower as a sally port to exit the town's curtain of walls without having to use the standard gate (which is vulnerable to invasion). They may only do this in small groups of 5 or less and must first be garrisoned into the tower from within the city. 
    409  
    410 === TOWN === 
    411  
    412  * '''Generic Name: Civic Centre''' 
    413  * '''Specific Name: Merkāz''' (mare-CAUSE) 
    414    * '''Class: '''Civic Centre. 
    415    * '''History:''' Carthage! 
    416  
    417  * '''Generic Name: Commercial Port''' 
    418  * '''Specific Name: Namel''' (naw-MEL) 
    419    * '''Class: Dock'''. 
    420    * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. 
    421  
    422  * '''Generic Name: Temple''' 
    423  * '''Specific Name: Maqdaš''' (mock-DOSH?) 
    424    * '''Class: '''Temple. 
    425    * '''History:''' TBD. 
    426  
    427  * '''Generic Name: Barracks''' 
    428  * '''Specific Name: Maḥanēt''' (maw-haw-NET) 
    429    * '''Class: '''Barracks. 
    430    * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers. 
    431  
    432  * '''Generic Name: Market''' 
    433  * '''Specific Name: Šūq''' (shouk) 
    434    * '''Class: '''Market. 
    435    * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably. 
    436436 
    437437=== CITY ===