| 394 | === TOWN === |
| 395 | |
| 396 | * '''Generic Name: Civic Centre''' |
| 397 | * '''Specific Name: Merkāz''' (mare-CAUSE) |
| 398 | * '''Class: '''Civic Centre. |
| 399 | * '''History:''' Carthage! |
| 400 | |
| 401 | * '''Generic Name: Commercial Port''' |
| 402 | * '''Specific Name: Namel''' (naw-MEL) |
| 403 | * '''Class: Dock'''. |
| 404 | * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. |
| 405 | |
| 406 | * '''Generic Name: Temple''' |
| 407 | * '''Specific Name: Maqdaš''' (mock-DOSH?) |
| 408 | * '''Class: '''Temple. |
| 409 | * '''History:''' TBD. |
| 410 | |
| 411 | * '''Generic Name: Barracks''' |
| 412 | * '''Specific Name: Maḥanēt''' (maw-haw-NET) |
| 413 | * '''Class: '''Barracks. |
| 414 | * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers. |
| 415 | |
| 416 | * '''Generic Name: Market''' |
| 417 | * '''Specific Name: Šūq''' (shouk) |
| 418 | * '''Class: '''Market. |
| 419 | * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably. |
| 420 | |
409 | | |
410 | | === TOWN === |
411 | | |
412 | | * '''Generic Name: Civic Centre''' |
413 | | * '''Specific Name: Merkāz''' (mare-CAUSE) |
414 | | * '''Class: '''Civic Centre. |
415 | | * '''History:''' Carthage! |
416 | | |
417 | | * '''Generic Name: Commercial Port''' |
418 | | * '''Specific Name: Namel''' (naw-MEL) |
419 | | * '''Class: Dock'''. |
420 | | * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. |
421 | | |
422 | | * '''Generic Name: Temple''' |
423 | | * '''Specific Name: Maqdaš''' (mock-DOSH?) |
424 | | * '''Class: '''Temple. |
425 | | * '''History:''' TBD. |
426 | | |
427 | | * '''Generic Name: Barracks''' |
428 | | * '''Specific Name: Maḥanēt''' (maw-haw-NET) |
429 | | * '''Class: '''Barracks. |
430 | | * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers. |
431 | | |
432 | | * '''Generic Name: Market''' |
433 | | * '''Specific Name: Šūq''' (shouk) |
434 | | * '''Class: '''Market. |
435 | | * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably. |