Changes between Version 5 and Version 6 of Civ:_Carthaginians


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Timestamp:
Jul 8, 2009, 12:19:48 PM (15 years ago)
Author:
Erik Johansson
Comment:

formatting

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  • Civ:_Carthaginians

    v5 v6  
    1818=== INFANTRY ===
    1919 * '''Name: Iš Hérev Sakhír.''' (eesh HEH-rev sah-HEER) <means Celtic 'Gaesata' Mercenary Swordsman.>
    20    * '''Class: Swordsman. '''
     20   * '''Class: '''Swordsman.
    2121   * '''Hacker Armament:''' Celtic Hallstatt 'La Tene' culture period long sword.
    2222   * '''Appearance:''' See figure 2 in the reference picture below.
     
    3131
    3232 * '''Name: Iš Hanít Arukáh Meguyás.''' (eesh ha-NEET ah-roo-KAH meh-goo-YAHSS) <means: Liby-Phoenician Levy Long-Pikeman>
    33    * '''Class: Spearman. '''
     33   * '''Class:''' Spearman.
    3434   * '''Hacker Armament:''' Long Pike or Sarissa type spear.
    3535   * '''Appearance:''' -
     
    4444
    4545 * '''Name: Iš Kidón Meguyás.''' (eesh kee-DOAN meh-goo-YAHSS) <means: Iberian Levy Javelinist>
    46    * '''Class: Javelinist. '''
     46   * '''Class: '''Javelinist.
    4747   * '''Hacker Armament:''' Javelin (see below).
    4848   * '''Appearance: '''-
     
    8484=== CAVALRY ===
    8585 * '''Name: Iš Hérev Rakhúv Meguyás.''' (eesh HEH-rev rah-HOOV meh-goo-YAHSS) <means: Iberian Levy Cavalry Falcata Swordsman>
    86    * '''Class: Cavalry Swordsman. '''
     86   * '''Class: '''Cavalry Swordsman.
    8787   * '''Hacker Armament:''' The 'Falcata' sword; see concept drawing below.
    8888   * '''Appearance:'''
     
    151151
    152152 * '''Name: Sohér.''' (so-HAIR) <means: Carthaginian Trader>
    153    * '''Class: Trader. '''
     153   * '''Class: '''Trader.
    154154   * '''Appearance: '''
    155155     * '''Garb:''' See the illustration reference drawing for the Carthaginian Merchantman, unit following; use the individual with the conical hat standing between two spearmen for the basis; mount the Trader upon a horse.
     
    164164
    165165 * '''Name: Iš Mishár.''' (eesh mees-HAR) <means: Carthaginian Merchantman>
    166    * '''Class: Merchantman. '''
     166   * '''Class: '''Merchantman.
    167167   * '''Appearance: '''
    168168     * '''Shell:''' The drawing below is the ship that I want modeled for the Carthaginian Merchantman (skinned differently also for the Iberians).
     
    177177=== WAR SHIPS ===
    178178 * '''Name: Du-Mašót.''' (doo mah-SHOAT) <means: Carthaginian Bireme>
    179    * '''Class: Bireme. '''
     179   * '''Class:''' Bireme.
    180180   * '''Appearance:'''
    181181     * '''Shell:''' See reference picture below.
     
    186186
    187187 * '''Name: Tlat-Mašót.''' (tlat mah-SHOAT) <means: Carthaginian Trireme>
    188    * '''Class: Trireme. '''
    189    * '''Appearance:'''
    190      * '''Shell:''' See reference picture below, note ballista mounted on foredeck tower.
     188   * '''Class: '''Trireme.
     189   * '''Appearance:'''
     190     * '''Shell:''' -
    191191   * '''History:''' Triremes (and later Quinqueremes) were a longtime mainstay of the Phoenician/Carthaginian fleet that was the largest maintained on the Mediterranean Sea, also ranging out into the Atlantic as protection for its Merchantmen. The Athenian Greeks were the only ones to build a faster ship of this type.
    192192   * '''Garrison: '''Cannot.
     
    205205=== SIEGE ===
    206206 * '''Name: Qatapúltah.''' <means: Carthaginian Onager>
    207    * '''Class: Onager. '''
     207   * '''Class: '''Onager.
    208208   * '''Appearance:'''
    209209     * '''Shell:''' See reference picture below.
     
    214214
    215215 * '''Name: Balístra.''' <means: Carthaginian Ballista>
    216    * '''Class: Ballista. '''
     216   * '''Class: '''Ballista.
    217217   * '''Appearance:'''
    218218     * '''Shell:''' See reference picture below.
     
    238238
    239239 * '''Name: Pil Qrav.''' (peel krov) <means: Carthaginian War Elephant>
    240    * '''Class: Super Cavalry Unit. '''
     240   * '''Class: '''Super Cavalry Unit.
    241241   * '''Hacker Armament:''' Ram (Crushing impact tusk attack, effective against structures).
    242242   * '''Ranged Armament:''' None.
     
    258258=== HEROES ===
    259259 * '''Name: Hannibal Barca.'''
    260    * '''Class: Hero1. '''
     260   * '''Class: '''Hero1.
    261261   * '''Hacker/Ranged Armament:''' Bow.
    262262   * '''Appearance:'''
     
    273273
    274274 * '''Name: Hamilcar Barca.'''
    275    * '''Class: Hero2. '''
     275   * '''Class: '''Hero2.
    276276   * '''Hacker/Ranged Armament: '''Javelin.
    277277   * '''Appearance:'''
     
    288288
    289289 * '''Name: Maharbal.'''
    290    * '''Class: Hero3. '''
     290   * '''Class: '''Hero3.
    291291   * '''Hacker/Ranged Armament:''' Spear.
    292292   * '''Appearance:'''
     
    320320=== VILLAGE ===
    321321 * '''Name: Merkáz.''' (mare-CAUSE) <means: Civ Centre>
    322    * '''Class: Civ Centre. '''
     322   * '''Class: '''Civ Centre.
    323323   * '''History:''' Carthage!.
    324324
    325325 * '''Name: Báyit.''' (BAyeet) <means: House>
    326    * '''Class: House. '''
     326   * '''Class:''' House.
    327327   * '''History:''' Housing was generally built of ‘adobe’ or sandstone then plastered with stucco. Flat roofs predominate, few windows, arched doorways in evidence, kind of a blend of Achaemenian and Mediterranean styles with some tiled roofs. In the biggest cities, especially Carthage and such as Utica, housing was in flat-roofed structures rising as high as 6 and 7 stories (two-storied would be sufficient).
    328328
    329329 * '''Name: Ahuzáh.''' (ah-hoo-ZAH) <means: Carthaginian's Estate>
    330    * '''Class: Farm Centre. '''
     330   * '''Class: '''Farm Centre.
    331331   * '''History:''' Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchardist establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ‘almost enslaved’ Liby-Phoenicians, Numidians, and whomever they could get.
    332332
    333333 * '''Name: Sadéh.''' (saw-DEH) <means: Field>
    334    * '''Class: Field. '''
     334   * '''Class: '''Field.
    335335   * '''History:''' ?.
    336336
    337337 * '''Name: Réfet.''' (REH-fet) <means: Corral>
    338    * '''Class: Corral. '''
     338   * '''Class: '''Corral.
    339339   * '''History:''' ?.
    340340
    341341 * '''Name: Mehçabáh. '''(MEK-tsah-bah) <means: Resource Centre>
    342    * '''Class: Resource Centre. '''
     342   * '''Class:''' Resource Centre.
    343343   * '''History:''' ?.
    344344
    345345 * '''Name: Migdál. '''(meeg-DOLL) <means: Wooden Tower>
    346    * '''Class: Scout Tower. '''
     346   * '''Class: '''Scout Tower.
    347347   * '''History:''' Possibly used as outposts.
    348348
    349349 * '''Name: Homáh.''' (ho-MAW) <means: Carthaginian City Wall>
    350    * '''Class: Wall. '''
     350   * '''Class: '''Wall.
    351351   * '''History:''' The Carthaginians built what are referred to as “triple walls” to fortify some of their cities; as triple walls aren’t a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
    352352   * '''Special:'''
     
    354354
    355355 * '''Name: Migdál-shá'''^'''c'''^'''ar.''' (meeg-DOLL SHAW-arr) <means: Carthaginian Gatetower.>
    356    * '''Class: Wall Gate. '''
     356   * '''Class: '''Wall Gate.
    357357   * '''History:''' The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run.
    358358   * '''Special:'''
     
    364364=== TOWN ===
    365365 * '''Name: Namél.''' (naw-MEL) <means: Port Centre>
    366    * '''Class: Port Centre. '''
     366   * '''Class: '''Port Centre.
    367367   * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.
    368368
    369369 * '''Name: Miqdáš.''' (meek-DOSH) <means: Temple>
    370    * '''Class: Health Centre. '''
    371  * '''History:''' Quite a few temples and altars were scattered about Carthinginians territory, given up to the worship of various gods in a pantheon that, regrettably, is mostly lost to time and destruction. The structure shown is one found just west of the Bagradas River on a tributary that was dedicated to a pantheon of gods ranging from traditional Phoencicio-Carthaginian to Egyptian and Hellenic. It was actually built of a golden-hued marble (some others from a pink-hued marble also famously quarried in the Carthaginian homeland). Note that Tanit and Baal-Haamon were the were the two principal gods worshipped by a population that was quite religious, therefore their ‘effigies’ should also appear on the façade of the temple or as statuary in front of it, perhaps flanking the entrance.
     370   * '''Class: '''Health Centre.
     371   * '''History:''' Quite a few temples and altars were scattered about Carthinginians territory, given up to the worship of various gods in a pantheon that, regrettably, is mostly lost to time and destruction. The structure shown is one found just west of the Bagradas River on a tributary that was dedicated to a pantheon of gods ranging from traditional Phoencicio-Carthaginian to Egyptian and Hellenic. It was actually built of a golden-hued marble (some others from a pink-hued marble also famously quarried in the Carthaginian homeland). Note that Tanit and Baal-Haamon were the were the two principal gods worshipped by a population that was quite religious, therefore their ‘effigies’ should also appear on the façade of the temple or as statuary in front of it, perhaps flanking the entrance.
    372372
    373373 * '''Name: Mahanéh.''' (maw-haw-NEH) <means: Military Centre>
    374    * '''Class: Military Centre. '''
     374   * '''Class: '''Military Centre.
    375375   * '''History:''' Although the Carthaginians incorporated stables and barracks into their city walls, for gameplay purposes we use a Military Centre.
    376376
    377377 * '''Name: Šuq.''' (shouk) <means: Trade Centre>
    378    * '''Class: Trade Centre. '''
     378   * '''Class: '''Trade Centre.
    379379   * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably.
    380380
    381381=== CITY ===
    382382 * '''Name: Meçudáh.''' (meh-tsoo-DAW) <means: Blockhouse Fort>
    383    * '''Class: Fortress. '''
     383   * '''Class:''' Fortress.
    384384   * '''History:''' The Carthaginians built a number of rather ‘monolithic’ blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ‘civilised’ territories under their direct control.
    385385