Changes between Version 24 and Version 25 of Civ:_Iberians


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Timestamp:
Jul 2, 2013, 12:43:11 AM (11 years ago)
Author:
michael
Comment:

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  • Civ:_Iberians

    v24 v25  
    7676=== CAVALRY ===
    7777 * '''Generic Name: Iberian Lancer'''
    78  * '''Specific Name: Lantzari''' 
     78 * '''Specific Name: Lantzari'''
    7979   * '''Class:''' Cavalry Spearman
    8080   * '''Armament:''' Iberian spear.
     
    9191
    9292=== SUPPORT UNITS ===
    93 
    94 
    9593 * '''Generic Name: Iberian Woman'''
    9694 * '''Specific Name: Emazteki'''
     
    108106
    109107 * '''Generic Name: Priestess of Ataekina'''
    110  * '''Specific Name: Emakumezko Apaiz de Ataekina''' 
     108 * '''Specific Name: Emakumezko Apaiz de Ataekina'''
    111109   * '''Class: '''Healer.
    112110   * '''Armament:''' None.
     
    142140   * '''Appearance:'''
    143141     * '''Shell:''' -
    144    * '''History:''' There is still much unknown about fishing among the Iberians. We do know that fishing was very important in Iberia, and many modern day fishing villages share the same site with ancient Iberian fishing villages. 
     142   * '''History:''' There is still much unknown about fishing among the Iberians. We do know that fishing was very important in Iberia, and many modern day fishing villages share the same site with ancient Iberian fishing villages.
    145143   * '''Garrison:''' Cannot.
    146144   * '''Garrison Capacity:''' 1; support, infantry
     
    280278   * '''Class: '''House.
    281279   * '''Notes: '''It would be nice to have some housing for Iberians done in the Spanish style, if possible, then house 'types' just randomly selected during the progression of a game session. Note in the bottom-most example that the house on the right has a roof line fall that is incompatible with good architectural practice and would not have been so constructed by the practical homeowner even back then. Its orientation is such that any rainfall would run right over 'his' front door ... so one needs to be redone in such a manner that the roof incline directs water away from the front of the house. Also, in the concept drawing for the Oppida, it shows the Iberians houses being endowed with tiled roofs that is the convention that we've adopted as being typical to most of Iberia and for most of the structures of the civ. Also, that the adobe walls would have been plastered and 'whitewashed' for all but the most humble or neglected of abode, so it is the opinion of the author that if these models are to be used in the game that they need to be redone accordingly.
    282    * '''History:''' Iberians structures of the time were typically built either entirely of stone or with stone stub walls with 'adobe' raising them on up to the roof lines above them. Roofs were then, depending on the economic status of individuals, covered with a composite of mud and binding vegetable and waterproofing asphaltic materials, or slate stone, or in many cases in the region, with so-called Spanish roofing tiles. 
     280   * '''History:''' Iberians structures of the time were typically built either entirely of stone or with stone stub walls with 'adobe' raising them on up to the roof lines above them. Roofs were then, depending on the economic status of individuals, covered with a composite of mud and binding vegetable and waterproofing asphaltic materials, or slate stone, or in many cases in the region, with so-called Spanish roofing tiles.
    283281
    284282 * '''Generic Name: Farmstead'''
     
    303301
    304302 * '''Generic Name: Iberian Tower'''
    305  * '''Specific Name: Dorre''' 
     303 * '''Specific Name: Dorre'''
    306304   * '''Class:''' Scout Tower.
    307305   * '''History:''' The Iberian Tower is rather unique for its time and the bases for its construction have been derived of extensive archeological and paleontological investigations by university faculty members in Spain at sites of which one of the principal is that located near the village of Aldea de Centenario at some distance south-southeast of Madrid. These towers were quite large, high and stonework monolithic as shown; being cylindrical lent them added strength. They were initially built at mountain passes to control access through them or on high places to provide overview and defense of surrounding terrain. They may have also been used as 'toll stations' along trading routes. Sometimes they were even built 'right out in the middle of nowhere' on the flat lands, but always with the idea of defensively controlling terrain. In time, many of these towers became a central feature in the Oppida or Castros that grew up around them because of their ideally situated locations, or they were made integral with the walls of growing town sites. Whether located in an isolated spot or integrated into a populated place, they were ideally suited to their purpose during the time frame of the game.
     
    318316   * '''Class:''' Temple.
    319317   * '''Notes:''' Construction materials applied to the structure sketch are chosen to more accurately reflect the building practices prevalent at the time period of 0 A.D., including the tiling of the roofs. If the virtual representation of the Tartessian temple accurately reflects building practices on the Iberian Peninsula as far back as around 900 B.C. to which it is dated, then the Iberians in some places developed pretty sophisticated civilization and advanced architectural techniques that were contemporary to any other Mediterranean area civ of the time, though most of their cities may not have been as large.
    320    * '''History:''' The Iberian tribes did not typically worship their gods at temples, but there has been a single instance in which the remains of an ancient Tartessian temple has been unearthed in Andalusia in southern Spain. The Iberians for the most part worshiped their gods at small household votive altars in their homes or sometimes at smallish monuments to them in the outdoors. Their two principal gods (though they are also known to have had many others) were Endovellikos, as the male represented by a boar, and Ataekina, the female counterpart as represented by a goat. We have chosen to depict these two gods by statuary in the typical vein of the times, mounted atop the pillars at the entrance to the temple, Ataekina on the right and Endovellikos on the left. 
     318   * '''History:''' The Iberian tribes did not typically worship their gods at temples, but there has been a single instance in which the remains of an ancient Tartessian temple has been unearthed in Andalusia in southern Spain. The Iberians for the most part worshiped their gods at small household votive altars in their homes or sometimes at smallish monuments to them in the outdoors. Their two principal gods (though they are also known to have had many others) were Endovellikos, as the male represented by a boar, and Ataekina, the female counterpart as represented by a goat. We have chosen to depict these two gods by statuary in the typical vein of the times, mounted atop the pillars at the entrance to the temple, Ataekina on the right and Endovellikos on the left.
    321319
    322320 * '''Generic Name: Barracks'''
    323321 * '''Specific Name: Kaserna'''
    324322   * '''Class: '''Barracks.
    325    * '''History:''' To the best of our knowledge, the Iberians did not have standing armies in the sense that we know of them elsewhere or of today, it is doubtful that they had specific structures designated as military centres; however as a game construct we show a modest structure wherein military related activities take place. The early Iberians may have possessed something akin to a military centre in that the quarters of the warrior aristocracy was walled off from the rest of the city. But these distinctions eased over time and war eventually came to encompass all levels of Iberian society. In addtion the Iberian approach to war varied across the Peninsula and so the kind of force gathered depended on location. This could vary from tribal and clan levies, a sort of feudal system, citizen armies similar to the Hellene city-states, to warrior aristocrats and mercanaries.
     323   * '''History:''' To the best of our knowledge, the Iberians did not have standing armies in the sense that we know of them elsewhere or of today, it is doubtful that they had specific structures designated as military centres; however as a game construct we show a modest structure wherein military related activities take place. The early Iberians may have possessed something akin to a military centre in that the quarters of the warrior aristocracy was walled off from the rest of the city. But these distinctions eased over time and war eventually came to encompass all levels of Iberian society. In addition the Iberian approach to war varied across the Peninsula and so the kind of force gathered depended on location. This could vary from tribal and clan levies, a sort of feudal system, citizen armies similar to the Hellene city-states, to warrior aristocrats and mercenaries.
     324
     325 * '''Generic Name: Blacksmith'''
     326 * '''Specific Name: <?>'''
     327   * '''Class: '''Blacksmith.
     328   * '''History:''' The Iberians were known to produce the finest iron and steel implements and weapons of the age.
    326329
    327330 * '''Generic Name: Marketplace'''
     
    343346 * '''Specific Name: Biko Sarbide'''
    344347   * '''Class:''' Gate.
    345    * '''Special: ''' 
    346    * '''Note: '''The concept comes from archeologist and paleontologist descriptions of the remains of such gates at various locations scattered about the Iberian Peninsula, though the interpretation from such documents is the author's, reinforced by the knowledge of 0 A.D. team's historian, Professor Alejandro Carneiro of La Coruna, Spain. 
    347    * '''History:''' One of the central attributes of the Iberians civ is that it was a highly defensive one that constantly gave the Carthaginians trouble in their bid to conquer the peninsula (which they never really did) and took the Romans another 200 years to subdue, along with incredibly large cumulative loss of Roman soldier's lives. Doubled gates of this kind have been found incorporated into walls surrounding Iberian villages, Oppidum, and fortresses, and Castros. It presents rather formidable aspects with its 4 towers, 2 gates, and a courtyard-like interior wherein enemy forces could become entrapped between the two gates, combined with a monolithically strong stone structure. 
     348   * '''Special: '''
     349   * '''Note: '''The concept comes from archeologist and paleontologist descriptions of the remains of such gates at various locations scattered about the Iberian Peninsula, though the interpretation from such documents is the author's, reinforced by the knowledge of 0 A.D. team's historian, Professor Alejandro Carneiro of La Coruna, Spain.
     350   * '''History:''' One of the central attributes of the Iberians civ is that it was a highly defensive one that constantly gave the Carthaginians trouble in their bid to conquer the peninsula (which they never really did) and took the Romans another 200 years to subdue, along with incredibly large cumulative loss of Roman soldier's lives. Doubled gates of this kind have been found incorporated into walls surrounding Iberian villages, Oppidum, and fortresses, and Castros. It presents rather formidable aspects with its 4 towers, 2 gates, and a courtyard-like interior wherein enemy forces could become entrapped between the two gates, combined with a monolithically strong stone structure.
    348351     * Garrison: 20 ranged troops.
    349352     * Elevation Bonus.
     
    406409== SPECIAL TECHNOLOGIES ==
    407410 * '''ST1 '''
    408    * '''Name: Suzko Txabalina''' 
     411   * '''Name: Suzko Txabalina'''
    409412   * '''History:''' Iberian tribesmen were noted for wrapping bundles of grass about the shafts of their throwing spears, soaking that in some sort of flammable pitch, then setting it afire just before throwing.
    410413   * '''Effect: '''Unlocks the flaming component attributed to javelin-armed units; causes targets struck to become inflamed and lose hitpoints at a constant rate until and if either healed or repaired, as appropriate.