Changes between Version 3 and Version 4 of ColladaExporting
- Timestamp:
- Mar 19, 2007, 5:00:48 PM (17 years ago)
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ColladaExporting
v3 v4 23 23 - Meshes must be made of triangles. 24 24 - There may be some issues with scaling and rotating the skeleton - please provide any relevant information you find about problems or solutions. 25 - Prop points should be defined by creating an object (e.g. a Dummy helper in 3ds Max) named `prop-whatever`, where the ''whatever'' is the name of the prop point. The file `data/tools/atlas/lists.xml` lists the standard prop attachment points. That object should then be attached to a bone. (You can't yet do prop points on non-skeletal models - tell me to implement #191.)