Changes between Version 10 and Version 11 of Finding_Your_Way_Around


Ignore:
Timestamp:
Oct 4, 2011, 11:01:53 PM (13 years ago)
Author:
historic_bruno
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Finding_Your_Way_Around

    v10 v11  
    2222This directory contains data distributed to all users of the game. However, some data saved during games is stored in a separate location, depending on the user's OS:
    2323 * Windows: local user data is stored in `%appdata%/0ad/`
    24  * Linux/OS X: local user data is stored in `~\.local\shared\0ad\` or `~\.config\0ad\`
     24 * Linux/OS X: local user data is stored in `~\.local\shared\0ad\` and `~\.config\0ad\`
    2525
    2626A typical user data directory is arranged like this:
     
    105105
    106106== source ==
    107 This directory contains the source code of the engine and associated tools. It is almost exclusively written in C/C++. It should be noted that our convention is to place both header/include files (`.h`) and source files (`.c`/`.cpp`) in the same directory.
     107This directory contains the source code of the engine and associated tools. It is almost exclusively written in C/C++. It should be noted that our convention is to place both header/include files (`.h`) and source files (`.c`/`.cpp`) in the same directory (see also: [wiki:Coding_Conventions Coding conventions]).
    108108
    109109As there are many subdirectories, they will not all be listed here. However this may serve as a brief introduction to the codebase.