Changes between Version 10 and Version 11 of Finding_Your_Way_Around
- Timestamp:
- Oct 4, 2011, 11:01:53 PM (13 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Finding_Your_Way_Around
v10 v11 22 22 This directory contains data distributed to all users of the game. However, some data saved during games is stored in a separate location, depending on the user's OS: 23 23 * Windows: local user data is stored in `%appdata%/0ad/` 24 * Linux/OS X: local user data is stored in `~\.local\shared\0ad\` or`~\.config\0ad\`24 * Linux/OS X: local user data is stored in `~\.local\shared\0ad\` and `~\.config\0ad\` 25 25 26 26 A typical user data directory is arranged like this: … … 105 105 106 106 == source == 107 This directory contains the source code of the engine and associated tools. It is almost exclusively written in C/C++. It should be noted that our convention is to place both header/include files (`.h`) and source files (`.c`/`.cpp`) in the same directory .107 This directory contains the source code of the engine and associated tools. It is almost exclusively written in C/C++. It should be noted that our convention is to place both header/include files (`.h`) and source files (`.c`/`.cpp`) in the same directory (see also: [wiki:Coding_Conventions Coding conventions]). 108 108 109 109 As there are many subdirectories, they will not all be listed here. However this may serve as a brief introduction to the codebase.