Changes between Version 1 and Version 2 of Font_Builder2


Ignore:
Timestamp:
Mar 10, 2014, 11:33:03 AM (10 years ago)
Author:
sanderd17
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Font_Builder2

    v1 v2  
    1111== Adding new glyphs to existing fonts ==
    1212
    13 Not all glyphs available in the fonts are pre-rendered. This is to save space for those glyphs we don't need anyway. The glyphs that get rendered are in the [[http://trac.wildfiregames.com/browser/ps/trunk/source/tools/fontbuilder2/charset.txt|charset.txt]] as a table with the Unicode code point, the actual symbol, and the name of the symbol (see [[http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=-|the unicode chartable]]).
     13Not all glyphs available in the fonts are pre-rendered. This is to save space for those glyphs we don't need anyway. The glyphs that get rendered are in the [[http://trac.wildfiregames.com/browser/ps/trunk/source/tools/fontbuilder2/charset.txt|charset.txt]] as a table with the Unicode code point, the actual symbol, and the name of the symbol (see [[http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=-|the unicode chartable]]). When a glyph is added, you just need to render the fonts again.
    1414
    1515