Changes between Version 1 and Version 2 of Font_Builder2
- Timestamp:
- Mar 10, 2014, 11:33:03 AM (10 years ago)
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Font_Builder2
v1 v2 11 11 == Adding new glyphs to existing fonts == 12 12 13 Not all glyphs available in the fonts are pre-rendered. This is to save space for those glyphs we don't need anyway. The glyphs that get rendered are in the [[http://trac.wildfiregames.com/browser/ps/trunk/source/tools/fontbuilder2/charset.txt|charset.txt]] as a table with the Unicode code point, the actual symbol, and the name of the symbol (see [[http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=-|the unicode chartable]]). 13 Not all glyphs available in the fonts are pre-rendered. This is to save space for those glyphs we don't need anyway. The glyphs that get rendered are in the [[http://trac.wildfiregames.com/browser/ps/trunk/source/tools/fontbuilder2/charset.txt|charset.txt]] as a table with the Unicode code point, the actual symbol, and the name of the symbol (see [[http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=-|the unicode chartable]]). When a glyph is added, you just need to render the fonts again. 14 14 15 15